With Biotech, I've started my first colony which values diversity of thought. My majority group prefers totemic style, but don't really care if it's missing. One of the minority groups wants techist surroundings. I produced one of their ideology-specific grand statues thinking that would help. When I checked the details, it says "Related to Sophian Philosophy" (their ideoligion) but it has a totemic style rather than techist. I don't see how that's possible. It was created by a pawn valuing totemic style, but should that matter? Earlier, I had a pawn valuing techist surroundings construct a column and that also came out totemic, so it isn't determined by the pawn's personal preference. Am I doing something wrong, is it random (I really hope not considering the resources and work that go into grand statues), or can I only add alternative styles to their environment by laying carpet of the requisite type (hex flooring, in this case)?
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General Discussion / How can we affect which style an item is created with?
January 05, 2023, 08:22:33 PM #2
Bugs / [A16] Sun is in the wrong place when viewing world map
January 23, 2017, 12:03:13 PM
This occurs during initial setup and during the game. It doesn't impact gameplay as far as I can tell, but it does look weird. Two screenshots and the log file is attached. I suppose this might be a result of my card's graphical settings, but I've no idea what to try.
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