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Messages - TheMeInTeam

#16
Quote from: TK3600 on June 10, 2019, 03:13:08 PM
Quote from: TheMeInTeam on June 10, 2019, 01:26:47 PM
Has the game changed that much?  Any time I've tried building the ship, even as tribal, access to uranium was one of the most common bottlenecks.
Not advanced components?

These are mostly a man-hours constraint rather than resource - plasteel from mechanoids and steel are common enough.  Gold can be an issue, but each advanced component doesn't take so much that it's usually a burden.

Since you can day/night work multiple benches if desired, I found the advanced component constraint annoying but rarely the actual bottleneck.  Last I tried I was still waiting on traders to bring uranium, though I suppose I could have drop pod shot my way to further settlements and back looking for the ability to buy more that way.

I guess if you want to get off the planet quickly it's a lot more practical to travel to the ship, even on larger maps.
#17
Has the game changed that much?  Any time I've tried building the ship, even as tribal, access to uranium was one of the most common bottlenecks.
#18
Using caravan feature you can draft haul.  Unlike ordinary hauling this lets you pick up lots of stuff at once.  However it has the downside of that weight limit; unlike regular hauling you can't just carry an elephant the length of several blocks without even slowing down.
#19
It is odd that you can't.  You can make a resting spot and designate it medical to patch anybody else, but not hostiles.  For incapped hostiles it's not clear why.
#20
You still get caravans and trade ships on one hex islands, so the core will turn up eventually, as will the uranium.  It's just going to be a time bottleneck, you absolutely can launch from that if you're willing to wait a large amount of extra time just for the novelty of doing so.
#21
You can eventually get everything you need via trade but it might take a long time waiting.

Short of traveling or allowing multiple bases that's what you'll be doing though :/.
#22
Luciferium is incredible, not sure if it heals chemical damage.  My understanding is that it only heals things that the game treats as "scars".  This does include brain damage from trauma, but it won't regrow limbs.  I don't THINK it undoes chemical damage, usually that's attained by replacing the organ.

Its best use is on a pawn you can't afford to get disease + does tasks that benefit from its boosts.  A good doctor is a top candidate, once you have enough that you can keep a supply until the end of the game.  The immunity gain is so fast that even when a disease becomes known in them immunity is well ahead of the disease progress despite no treatments to that point.
#23
General Discussion / Re: so,got banned on discord
April 25, 2019, 11:20:42 AM
I don't have any stake in this, but I can say that I have definitely seen people accidentally post some relatively compromising copypastas and/or memes to the wrong discord channel.  It can have some amusing outcomes.

Context matters quite a bit for this sort of thing too.
#24
Quote from: cultist on April 15, 2019, 08:22:29 AM
I'm pretty sure manipulation doesn't affect food poisoning chance. Only cooking skill and the cleanliness of the cooking area. Manipulation has a huge impact on butchering efficiency, but not the quality of cooked meals.

That was my impression as well, though it does influence speed no?
#25
Quote from: Canute on April 02, 2019, 05:30:30 AM
Until you meet someone at the street, who hold with his right hand your pistole to block this while you was aiming at him, and his other hand with a knife move toward your insides.

Usually IRL this gets your hand blown off/rendered unusable, with a second trigger pull not far away.

However, an astute observer might note that Rimworld isn't real life and that animals will straight charge someone firing a rifle, so if Rimworld is to implement melee at all outside of animals there should be use cases.
#26
So long as guns can be fired in melee range, melee weapons are trash.

Prior to the change using a solid quality longsword with good melee skill struggled just to approach the DPS of a random raider's machine pistol you picked up and fired at point blank.  However the gun also shoots at range, so why would you ever choose the melee weapon?  Just use the gun for all situations, even melee.

Even less short-range focused weapons compared favorably to steel longswords.  For example AR at point blank was a perfectly solid ~6.5 DPS.  But it could also apply that 30 tiles away...
#27
QuoteFor violence, I remember Left 4 Dead 1/2 both had to remove a lot of gore and special effects to be sold in Australia. It's not unheard of for games to have to cut content to sell internationally.

I didn't realize that, and I have a few online friends from Australia.

You're reminding me that I actually censored a game myself in one context: Gears of War.  I don't mind gore generally, but the game was a bit too liberal with leaving effects on-screen.  Since it was obstructing my view in a shooter it had to go once I started doing MP.  I'd rather see where the enemy is.

QuoteChrist on a raft, just stick it on loverslab or something with the rest of the cartoony gameporn. Why on earth would you put it on steam anyways? The people looking for that particular kind of mod would use the page previously mentioned, or something like it, not steam workshop.

Considering the "porn" in question amounts to a text edit, that's a *bit* disingenuous to the OP.
#28
I'm not too interested in going into discussion on the technicalities in this context, I at least understand that the laws on this are different from what I guessed. 

I've seen the effects abuse has on actual children and their family.  It's awful.  Even considering OP context under the same legal definition defies logic.  These are not the same thing in the same sense that acts of violence in video games are not the same thing as acts of violence in reality.  Ask the victims in each case.

I don't blame devs ducking legal issues though, bizarre or not.
#29
QuoteWhile I agree they should define their rules better they are technically a private enterprise. As such they are judge jury and executioner of their content and can exclude anything they wish for any reason as long as it doesn't violate a countries laws(such as racial laws).

I'm not saying Steam can't do what it wants (within its own legal limits).  I'm saying I won't give them benefit of the doubt because what they've chosen to do is lie outright and screw over developers in the process while applying obvious double standards (they didn't just lie, their behavior pattern follows obvious favortism/$$$ incentives).  Even if such is legal I can still call them out for it.  Being a jerk is legal too etc.

Ludeon's reputation doesn't deserve to be in the same space as that.

QuoteOne recent case from last year involving skyrim... is a really easy case for why the laws are so broad and why its important they stay broad.

That's certainly very cringey.  I'm not sure it should fall under CP rather than obscenity or some different categorization though.  When I think "CP" what comes to mind is the stuff that literally ruins lives.  Lives of the victims, and often the victims' family.  That damage is permanent in most cases too, an otherwise healthy person never recovers/winds up in an institution directly from suffering that.  Likening weird Skyrim guy to that cheapens the gravity of the crime.  It's also awkward to see a "CP" conviction get 2 years or less when in terms of its damage to real people the only obviously worse crime is straight up murder.

But at least it's more clear to me why this mod got shot down so hard, even if it's really not comparable even to the Skyrim case.
#30
QuoteMost of these rules exist entirely to stop CP proliferation and trust me when I say those who traffic in CP are god damn pernicious shitbags.

For sure.  That just seems so far away from gaming/OP's situation that it's not worth considering.  If laws consider this and that under the same umbrella they're glaringly too broad.

What if the alien species is an insectoid that matures at age 2?  Is 14 still too young then?  Are the dreams of hot megaspider action dashed after all?

QuoteIf they don't actually display sex or anything remotely looking like sex it's not technically sex unless called sex. Confusing right?

So if you changed "masturbation" to "fun alone time" or something that would work the same then?  That's pretty bizarre, yes.

QuoteIn steams cases, this is probably just some ultra sexually conservative minds reporting the mod until it triggers an automatic lock though.

I'm not going to give Steam any benefit of the doubt.  They first claimed "if it's legal we will allow it" and then censored/banned a game rated T by the ESRB, all while being *very* inconsistent with this enforcement (mysteriously lax in AAA titles like the witcher), and still allowing games that for all intents and purposes enable children to gamble.

Ludeon I give the benefit of the doubt, but Steam's track record doesn't grant it that.

QuoteAction probably would not be enforced unless that particular trait of the mod started to expand though(which is how one CP ring attempted to traffic their content via games involving drawn images of underaged persons). The reason so many things can be interpreted as violating CP laws is to ensure no loopholes ever exist to allow CP propagation.

At least, I THOUGHT it was far removed from gaming.  They were using it as a means to cover up distributions of drawings of actual people?  That's crazy, but if it's happening I can at least understand why they'd use algorithms to screen that stuff out.