Does your "no mods" rule even extend to pure UI mods? I'm using Moody, Medical Tab, and World Without Hat. These have no in-game effect except making my life easier, not my pawns.
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In any case, I started the challenge. I ended up in an Extreme Desert, so early food will be a problem. Because I didn't want to have to kill my best friend, I decided to solo a mega-scarab. Bad idea for food source, they bite back. Steel shiv did the trick though. Hope the wounds don't get infected, otherwise I'm screwed.
I rolled a character whose pretty good outside of the combat skills, so if I can avoid starving to death, I'll be in business. Interestingly, his sister Erisen is the leader of a local pirate gang.
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Died of infection on 3rd day. Should have gone after a dromedary instead.
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I started again with the same seed and same coordinates, but with a different (and less impressive) colonist.
Seed: "Solo"
Climate: Sliders all in middle
Coordinates: 5.76oS, 1.82oW.
Is that legit, or do I have to do it full random?
...
In any case, I started the challenge. I ended up in an Extreme Desert, so early food will be a problem. Because I didn't want to have to kill my best friend, I decided to solo a mega-scarab. Bad idea for food source, they bite back. Steel shiv did the trick though. Hope the wounds don't get infected, otherwise I'm screwed.
I rolled a character whose pretty good outside of the combat skills, so if I can avoid starving to death, I'll be in business. Interestingly, his sister Erisen is the leader of a local pirate gang.
...
Died of infection on 3rd day. Should have gone after a dromedary instead.
...
I started again with the same seed and same coordinates, but with a different (and less impressive) colonist.
Seed: "Solo"
Climate: Sliders all in middle
Coordinates: 5.76oS, 1.82oW.
Is that legit, or do I have to do it full random?