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Messages - Wilhelm95

#16
Outdated / Re: [B18] A mod about meat
April 10, 2018, 04:36:34 AM
That's it, I've planned a lot of things, and the actual goal is to end up with a living colony that you need to feed out of blood and nutrients extracted from meat, meat abominations as colonists, with some of them connected to the colony itself without any free will anymore, shits like that c:
#17
Outdated / Re: [B18] A mod about meat
April 09, 2018, 05:58:35 PM
Quote from: Serpyderpy on April 09, 2018, 05:47:49 PM
This mod looks absolutely disgusting and I love it. It reminds me of the NES game Abadox a whole lot, as well as organic stages in shooters like Lifeforce and Gradius.

Do you think you'd ever make some special furniture for this mod? Like, eyeball lights, tongue rugs, maybe like decorative teeth and giblets? Organs that produce power would be pretty cool, too, with conduits made of veins! I'm spitballing now but, this mod has awesome potential. o:

You're reading my mind lol, I'm actually drawing eyeballs lamp 😂
#18
Outdated / Re: [B18] A mod about meat
April 09, 2018, 11:49:53 AM
I just finished the meat plants and the ability to make things with human flesh, plus meat cubes are now eatable, i'll work on these
meat door right now ;D


#19
Outdated / Re: [B18] A mod about meat
April 08, 2018, 05:52:43 PM
Little (big ?) update, added two floors and completely changed how things looked like.
#20
Outdated / [B18] A mod about meat
April 08, 2018, 10:23:46 AM


Always dreamed of making things out of raw animal flesh ? Now you can !
Should be mod-friendly

Including :

- Meat Cubes : Carefully carved meat at the butchery table, base material for the rest of the mod
(As eatable as any other food now :D)
(also usefull for stacking different animal meats together)
- Flesh Walls : They are weak, ugly and smelly.
- Hardened Meat Walls : They're kinda strong, but, hey, that's still meat.
- Raw Flesh Floor : Plant can grow on that one, tho only at 70% speed. Usefull for early indoor crops, before hydroponics.
- Meat Tiles : Meat floor, with a brick pattern. Not too ugly (which is a miracle).
- Human meat variant for everything, let's make prisons out of prisoners !
- Meat plants, too huge for hydroponics, lvl 10 to grow, but give cubes of meats on harvest. It's a freaking plant growing meat cube guys.
- Candles, they burn at low rate, glow less than torch, and are kinda cute ^^.
- Animal fat, extracted from raw meat in order to make candles
- Research tree ! :D
- Some meat furnitures (there will be more in the future), so you can make this bad prisoner sleep in a bed made out of his family C:

Incoming :

- Compost/Fertilizer - Something to make crops more efficient ?
- meat sculptures, let's break the codes with some modern art
- super meat boy reference - Like a pet or something ?
- way too much things, can't talk of everything there, but it'll be awesome :D

It is is free to be used in any modpack, and you can do whatever you want with the code and graphics inside of it.
Also i'm taking any suggestion for things to add to the mod, let's do a lot of weird things with meat :D

steam download : https://steamcommunity.com/sharedfiles/filedetails/?id=1356014351
non-steam version : https://drive.google.com/open?id=12CB_Im07m10EHgl-UhCDvbA-tLA8mQjH

installing for non-steam users :
- download the zip/rar file
- unzip wherever you want
- put the "AModAboutMeat" uncompressed file into the mod file within your rimworld folder. (RimWorld/Mods)

Enjoy ^^
#21
Hi, since i've reinstalled Rimworld, my colonist don't have any interractions :


This is a game that i've started 1 hour ago, and, as you can see, there's nothing in the social box.

I play with a lot of mods, and maybe one of them cause the issue, i'll try to check if it's work after disabling them

Do you know how i can fix that ?

[EDIT]

The issue come from one of my mods, it's confirmed. Now i have to find which x)