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Messages - AlexCrimson

#1
Quote from: Tanelorn on February 11, 2017, 05:32:59 AM
Quote from: AlexCrimson on February 10, 2017, 05:02:26 PM
Has there been a fix to switching ammunition types on turrets? I have been unable to load ammo that is different to the standard that is selected when the turret it placed. This is also an issue with Mortars.

This was answered a page of posts ago. You RMB the ammunition and can choose which one you want to load.

That did it, thanks. Some of the features in this mod really do lack an explanation, unless i just missed the right-click thing somewhere.

#2
Has there been a fix to switching ammunition types on turrets? I have been unable to load ammo that is different to the standard that is selected when the turret it placed. This is also an issue with Mortars.

Also how do grenades work? My pawns only seem to use one at a time. Do i need to make them carry the rest in their inventories? Grenades are pretty heavy to be doing that. They are rather useless with that pathetic 10 range.

Some thoughts on the mod...

First off, this is probably my single favorite mod that isn't a UI fix/addition. Adds some kind flavor to the rather boring combat system. People seem to hate the ammo system, but its really easy to keep a supply of ammo. A few steel for 100s of rounds? Pssh no problem.

The gun balance is a little off. Shotguns are insanely strong in almost every situation. The buckshot with mince anything that isnt wearing armor. For animal attacks, its an instant death unless its something tough like a bear or muffalo. The max range for some guns is way too much. I know you are going for "realism" but sometimes realism comes at the expense of balance.

The descriptions for most of the items are not very helpful. When i set up a turret, i cannot see its max range or any of its stats. For ammo, i cannot see its damage stats through the Loading Bench. The same is true for the aiming system. Id rather just have the % chance to hit back.

A list of some compatible gun mods would be nice. If you use one that isnt compatible, then its rather balance-breaking.

Why is it called a "flak turret"? Isnt that an anti-aircraft gun? Seems more like an anti-tank cannon. A little confusing.

Some more ammo types and guns would be neat. Maybe some more expensive ammo types that use Uranium, or chemicals. Something like gas mortar shells that incapacitate/kill and leave a cloud of gas for a while. Or a Chemical Thrower that can spray Promethium, gas or other things.