Easy explanation. Grandpa had so much time in cryosleep that his grandkids ended up being older than him.
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#2
Ideas / Re: Other tasks that would benefit from the "clean area" priority treatment
March 20, 2017, 10:56:35 AM
Oh yes, this needs to be tweaked. I hate telling a colonist to have to finish working on each individual part of a conduit because they keep walking away every time they finish one piece. Same with fires. Do I really have to keep clicking on different parts to get them to keep firefighting? They're all set to #1 priority for firefighting!
#3
Support / Re: Disable vsync? (Diagonal tearing, nVidia)
March 20, 2017, 10:52:47 AM
Sorry, I've been busy and distracted lately, haven't played much. I'll get to it after work today and post.
#4
Ideas / Re: Message History
March 13, 2017, 02:41:53 PM
+1 I've also lost a message that I didn't get to read and wish there was a way to see it again.
#5
Support / Re: Linux question
March 13, 2017, 02:40:43 PM
Best bet is probably Ubuntu (Gnome) or Lubuntu, both based off of Debian but with a very large community.
#6
General Discussion / Re: Bug Hives
March 10, 2017, 09:56:10 AM
So, my bug problem was bad, I had about 40-60 in my tunnel. Before winter came, they eventually stopped creating new hives and jelly and started starving to death. The ones that died fed the surviving ones, until some of them died, and fed other, and so on. Now there's only 5 bugs left, they have no hive, no jelly and no glow pods. Just waiting for them to die now to claim my new huge cavern they dug out for me
#7
General Discussion / Re: How long you think before we get a news update from Tynan?
March 07, 2017, 07:07:13 PM
He's surely busy, and I can only assume he has a life as well. Be happy the game is a playable as is it. Many others out there have left their players with a broken,unfinished or unplayable game for months, years even.
#8
Outdated / Re: [A16][Power] SafePower (1.3)
March 06, 2017, 03:31:13 PM
Sehr toll! Nice to have more power options!
#9
Ideas / Re: Mental breaks based on bad mood reasons.
March 06, 2017, 02:38:10 PM
Many of my colonists seem to end up being entitled emo kids who are always upset about the dumbest things. My one guy kept lighting fires way too often. I arrested him, twice, after fistfights broke out. After the 3rd time I had him euthanized.
#10
Releases / Re: [A16] Hospitality (v1.16f2 - updated 22.02.2017)
March 06, 2017, 02:20:57 PM
I apologize for not reading all 99 pages, but I was wondering if you get negative relations, or something bad if you don't accommodate visitors? Just wondering if I can install this and only use the mod for bonuses when I have a well-built colony. Or will visitors show up and be pissed that they have nowhere to stay/play etc?
#11
General Discussion / Re: Bug Hives
March 06, 2017, 01:12:18 PM
Tamed bugs would be cool! You could have a huge colony at your entrance that will ignore your colonists but try to dine on unwelcomed visitors (raiders).
#12
General Discussion / Re: Bug Hives
March 06, 2017, 11:48:54 AM
I have a very long tunnel that leads out of my base which is infested, VERY infested, and they've dug themselves quite the large living area now. Winter is almost here though so I plan to leave the outside end open and hopefully freeze them out and kill them.
#13
Ideas / Re: Autosave
March 06, 2017, 11:09:32 AM
There should also be 2 tabs, one for saves, one for autosaves. I think the autosaves clutter the list as it is. I can only imagine with each colony having its own save, it would get messy.
#14
Ideas / Re: Calling orbital trade ships
March 06, 2017, 11:07:14 AM
I don't get why there's no orbital transport ships. I mean, you can teleport items between the ground and space, including livestock, so why not just ask for a ride. Pay your fee, and teleport off of the planet's surface. Done! I know this would mean the game would end very early and easily, but you could make a ticket for a human something like 10,000 silver each.
#15
Ideas / Re: Pets Randomly Eating Drugs is Poor Balance
March 06, 2017, 11:02:59 AM
+1 on animals leaving their allowed zone. I have chickens outside in a zone where they have plenty of grass to eat. One of them wandered inside, into my hospital, and overdosed on drugs. There was no reason for this to happen.