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Messages - WalkingProblem

#151
Quote from: Canute on January 23, 2018, 09:57:10 AM
Does you want start a vote ?
I am against it ! Unkillable,undownable but pacifist ! :-)
The company got the best secured transport vehicle.

Actually I can come out with like 3 version of transport.

- Super fast, lightly armored, light weapon
- Super slow, virtually unkillable, no weapons
- Current one, (changed to) medium armor, (change back to) OP weapon

Then its up to your luck, which transport is chosen to deliver the goods.
#152
Quote from: ptx on January 23, 2018, 07:15:57 AM
Can't help you there, it's your prerogative right as the mod creator.
But, I think many players would welcome additional leather for their hats.  ;D

I think you need to place the head texture just one or two pixels down, or the body texture upward.
Here's the pic, Animal is a gorilla and Moselle is an orangutan:



Thanks, Mingji Lim. This is a great mod and it has great potentials.

I think you do not have the latest version of the Alien Framework. =P

You may want to redownload (the framework is updated all the time)

Quote from: Harry_Dicks on January 23, 2018, 10:46:14 AM
Walking Problem, you can set prisoners into "comfort" mode, or any pawn to that, with RimJobWorld. That mood also adds a sex bar to a pawn's needs. So when the bar gets low enough, and they can't get any loving from a partner, they will rape any pawn/prisoner set to "comfort" mode.

omfg....

I havent tried RimJobWorld though...
#153
Quote from: fernandonc123 on January 22, 2018, 09:15:56 PM
just make that thing killable please... i need those loots... XD

HHMMMMMMMmmmmmmmm............
#154
Quote from: ptx on January 22, 2018, 08:12:09 PMWhy are you discriminating Gorillas? Winston, an evolved gorilla wearing a power armor and oversized tesla cannon would not like that.



Why not make it a late game thing, behind a research project itself.
If it's going to be a soldier race, why not making it more bad ass?
And please don't tell me it would be overpowered. This mod already removes the legendary eat without a table buff, that's already overpowered.  ;D

Actually the tribal clothes for Gorilla is made, but because the alien framework cannot support do a gender check for clothes.

So until Erdelf is willing to implement that, Gorillas will be naked. (because there is 4 body types for each gender of gorillas)

But once that is done, I will interested to add more "armor" type apparels, especially for Gorillas (they will be scary)


==========

I also pondering if I should add 4 more races into this mod, they will be the Apes from the original POTA series. These apes will have "human body", instead of the "quadruple" style body - which basically makes them just "humans with ape heads" - like most alien races. 

They will be the "outlander" version of the apes, and they will despise the "lower caste" Apes from the current mod.

Thinking about it.
#155
Quote from: Flimflamshabam on January 22, 2018, 09:51:12 PM
So this is only effective if the race mod we use makes a pregnancy version then?

Yes. Just a simple addon.

I will faciliate their customised need if they have any. You can request them to talk to me (i'm in the alien framework discord as well, very easy to find me there)

Quote from: ProfZelonka on January 23, 2018, 01:47:02 AM
I don't understand.. What about a human pregnancy mod? Are we really getting a humanoid pregnancy framework before human pregnancy?

There is already a Children and Pregnancy mod by Thirite.

He already contacted me to synchronise our mods to work perfectly fine with one another. We will probably develop the entire pregnancy shit in rimworld together. =D

Quote from: blizzardwolf420 on January 23, 2018, 02:07:08 AM
the birds and bees mod dose it for humans, I assume this is to help add it to custom races.

I am not exactly sure about the birds and bees. Because I personally dun have the mod yet.

It will require testings and see what is needed to modify this framework to account for penis and vaginas....

Currently there is no penis and vagina checks in this framework.
#156
Stories / Re: Donald Trump on Rimworld - an a17 story
January 22, 2018, 05:41:39 PM
YAY~!  :) :) :)
#157
Quote from: Canute on January 22, 2018, 05:19:52 PM
I think i missunderstood it

I thought the "ver 3.0" was related to Alien framework.
But since Erdelf don't like to add version number i was confused.

With the ModCheck tool it should be possible to check if the alienframework got the right version.
But that isn't that important like mod that use/need jecstools at example.

Ver 3.0 refers to the Ape mod.

As the Ape mod is also using Alien framework, there is no reason for me to go "outside" of it.
The Alien Pregnancy Framework I created is also for the current Alien Framework version.

So no need to do mod check~ =}
#158
Quote from: dorakath on January 22, 2018, 10:18:56 AM
When prey population triggers predator spawning? After year on temperate swamp I have 70 hares, 80 squirrels, 200 boars and only carnivores are my 5 huskies. Is animal limit that high or somethings not working?

Yes... I think I set it a little too high.

I will bring in down in the next update~
#159
Quote from: ptx on January 22, 2018, 09:56:31 AM
On different topic, I've butchered one of the hostile ape faction raider, and no black leather. There isn't any leather of any kind, and I was looking forward to have a cool black duster.  :(

Hmmm... I think I had not added it... (never thought about it)

I will add it in the next update (3.1)

Quote from: Canute on January 21, 2018, 04:31:09 PM
Did you mean Alienframework 3.0 is required ?
Could you maybe add a version check that people use the wrong version ?

What are you talking about? LOL

The Pregnancy AddOn, is an AddOn, onto Alien Framework 2.0 (the current one)

Quote from: Harry_Dicks on January 21, 2018, 08:15:56 PM
Oh man, this pregnant stuff for Allen races is exciting. I want to be able to have an entire freaking lineage of slave apes that I keep locked away deep in my dungeon. I would keep them there for feeding my vampires or for sacrifices for my cult. The younger the sacrifice should be the better, as children are more pure.

Not to sound too dark, but I've thought about modifying RimJobWorld to make it if anyone gets "used" that they have super severe penalties that last a quadrum or two, with different tiers of debuffs. But modify it so that pawns only require sex once a year, or something. But it would serve a purpose to keep somethings your pawns can "satisfy" themselves with on hand, or else they might go on a "self satisfying rampage" throughout the colony, leaving a handful of your good pawns with the "used" debuffs. Damn. It doesn't sound too bad if we can put an alien race in there instead.

I was just trying to think of ways to make the game a bit darker. And I might be a bit strange...

Also, this is absolutely not an endorsement of any of those vile actions. But I am an adult, and able to discern between reality and fantasy. I just might like to have the ability to play with a simulation like this game is, the way I want to. Plus I would bet good money that in a real life "rimworld" far off unknown planet, where there is competition for all resources just to stay alive, that lawlessness will run rampant. That's why I think the wild West sort of space Western theme goes well with it.

I'm not sure how you gonna do that since prisoners do not mate/do lovin.

And it takes a long time to give birth (3 seasons). Not very worth it ifyou ask me.

Anyway its rimworld, there are no moral and ethics here - dun need to explain that much~ LOL
#160


FORUM LINK: https://ludeon.com/forums/index.php?topic=36793.0
NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/rimworld-of-the-apes-3-0/
STEAM DOWNLOAD: https://steamcommunity.com/sharedfiles/filedetails/?id=1198933031

Powered By: Humanoid Alien Framework 2.0 by Erdelf
Get Humanoid Alien Framework 2.0 here: http://steamcommunity.com/workshop/filedetails/?id=839005762





NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/rimworld-of-the-apes-mod-3-0-pregnancy-addon/
STEAM DOWNLOAD: http://steamcommunity.com/sharedfiles/filedetails/?id=1277918724

Powered By: Humanoid Alien Framework Pregnancy AddOn by Walking Problem (me!)
Forum Thread here: https://ludeon.com/forums/index.php?topic=38785.0



OFFICIAL WEBSITE: http://walkingproblem.com/
DEVELOPER'S DISCORD: https://discord.gg/W2Vb27T
FACEBOOK PAGE: http://fb.com/walkingproblem
TWITTER: https://twitter.com/KingProDios
YOUTUBE: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw
TWITCH: https://www.twitch.tv/walkingproblem

FUND MY MODS @ PATREON: https://www.patreon.com/walkingproblem
BUY ME A MEAL/COFFEE: https://ko-fi.com/walkingproblem

---------------------------------------

CHANGELOG VER3.0:
– Added more body types for Gorillas and Orangutans
– Added dynamic fur/skin color for Chimps and Gorillas
– Edited weapon Javelin's stats
– Allowed Apes to wear vanilla headwears
– Added tribal apparels for Chimps, Bonobo and Orangutans (can be crafted like normal apparels)
– Now with proper resizing support thanks to Erdelf's updates in the Alien Framework
– Expanded all Apes' lifestages from 3 to 5, mirroring humans
– Created unique lifestage "juvenile" inplace of "teenager"
– Reduced the number of heavy weapons and advanced weapons Apes in raids
– Added scars as hairstyles as additional facial features
– Created Pregnancy AddOn via the creation of the Alien Framework Pregnancy AddOn
#161


Get pregnant and start a family!



This is a framework, which allows Race modders that utilizes the Alien Humanoid Framework, to add pregnancy into their mod.

Add this "AddOn" alone does not add any content to your game.

—-

MOD WITH THE PREGNANCY ADDON:
RimWorld Of The Apes : https://ludeon.com/forums/index.php?topic=36793.0

—-

NON-STEAM DOWNLOAD: http://walkingproblem.com/sdm_downloads/humanoid-alien-framework-pregnancy-addon-1-0/
STEAM DOWNLOAD: http://steamcommunity.com/sharedfiles/filedetails/?id=1277918724

Powered By: Humanoid Alien Framework 2.0 by Erdelf
Get Humanoid Alien Framework 2.0 here: http://steamcommunity.com/workshop/filedetails/?id=839005762



OFFICIAL WEBSITE: http://walkingproblem.com/
DEVELOPER'S DISCORD: https://discord.gg/W2Vb27T
FACEBOOK PAGE: http://fb.com/walkingproblem
TWITTER: https://twitter.com/KingProDios
YOUTUBE: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw
TWITCH: https://www.twitch.tv/walkingproblem

FUND MY MODS @ PATREON: https://www.patreon.com/walkingproblem
BUY ME A MEAL/COFFEE: https://ko-fi.com/walkingproblem

Special Thanks to Erdelf (created of the Humanoid Alien Framework) for all the assistance and support he had provided – without which, this mod/addon would never be possible!

[ MORE INFORMATION TO COME... ]
#162
Just to provide some quick update in case you are not in my discord or the alien framework discord to follow the latest progress on the mod.

Ver 3.0 is imminent!

It will feature a lot of new content, like more head types, more body types, more variation in the fur color, some rebalancing of weapons....

AND PREGNANCY!!!!

Yes, I have developed a Alien Race Pregnancy Framework (its complete), and this Apes mod will be the first to feature pregnancy with infant. And they can cross breed with different races (the children will be either father's race or mother's race, on a 50-50 chance).

I had kindda pushed Erdelf (developer of the Alien Framework) to do so many upgrades and changes to his framework, in order to make my vision possible. Because of the Apes mod, the alien framework now supports different body size according to their life stages (which will have to be set by the race modders) and even different face/body depending on their age. Which means, with these improvements, I just need to make the pawns mate and get pregnant as well as adding some additional hediff to make just borned pawns helpless, etc...

Anyway there is so much to say~ I am damn excited!

Currently I am on the final straight, gonna add some additional weapons to the Apes mod and I will be launching the mod!
#163
Quote from: fernandonc123 on January 21, 2018, 01:53:28 PM
GOD KING please tell me how i kill the tank because i have tried using a freezer with temps over -230c and nothing happened on the equipaments tab of the tank says that the confortable temperature is 0c to 50c. i stanting to think this tank is a son of Jiren...
LOL
im from brazil sorry for my bad english :/

LOL... erm... you can use the devmode for one. LMAO~

The tank is designed to be almost unkillable... (might change that for the next update)

What happened?
#164
Quote from: minakurafto on January 19, 2018, 05:08:23 AM
how many is prey limit before predator comes? boom boom is no more problem with patch, but other small fast breeding critter replace it

is it possible to force overpopulated prey leave map?

Every map is different. But I can safely say, the limit is quite high - because that is the lure of this mod - the abundance of animals.

Quote from: Madman666 on January 19, 2018, 05:41:57 AM
I guess my worries about having to deal with boom-species animals infestations were pointless, overpopulation of prey is only a problem in places with consistently warm climates. If you have a winter with at least -10 -15 С most prey leaves the map. And couple quadrums of warm weather in spring and summer aren't really enough for them to spread. It does feel slightly different since you do get some "baby" versions of some animals like hares and boars towards fall, but otherwise feels pretty much the same as vanilla. In a warm climate places with year-round growtimes it can probably be a problem though.

I really like maps with a reasonably cold winters, for added challenge and also I just like snow, so I wish there were winter versions of animals, or they didn't all just leave.

I believe you can disable animals leaving the map in winter even through xml though. They'll still leave when all the grass dies from cold though and disabling that also will just make them all die and thats just broken.... Ah, nevermind.

Yes. LOL~ 

I have some intention to make a mod that makes animal "hibernate" or have hidden holes/homes in which the animals appear and hide during winter (or in fact, all season). To create a more realistic animal ecosystem.
#165
Quote from: Harry_Dicks on January 16, 2018, 01:13:19 PM
Even better, you just removed them from spawning, but not like "delete" them from the game. I mean, I don't know if you could even do that or not. Because I still plan on spawning in a few boomalopes from dev mode for myself, but that's all I ever want. This is a new must have patch for me! Thanks, Walking Problem!

You can still spawn them using Prepare Carefully in a new game or using Dev Mode.

I just remove them from spawning naturally and from manhunter event. So technically, the creatures are still in the game.

And oh yah - if they can be sold by caravans or orbital traders (i'm not sure) - then yes, you can still buy them in the game.