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Messages - Ruisuki

#61
Quote from: wwWraith on May 05, 2020, 09:09:03 PM
I had similar problems, and thought they disappeared after I recently switched to Jobs of Opportunity. However, later I realized it wasn't true. My suspicions about a couple of other mods also weren't fruitful, still can't track the cause and exact conditions. Sometimes I get PickUpAndHaul's right-click menu, sometimes no menu at all (even can't e.g. prioritize construction if some item is laying on the blueprint). Often it helps to make this menu to appear if I put stockpile or Home zone over "problematic" items, but not in 100% cases. It also appears if the pawn is drafted, so you can draft, pick item(s) and either manually send to stockpile and drop there or undraft and click in the inventory 3rd button near the item(s) to let the pawn unload automatically. Annoying, but at least better than nothing.
Yup i was getting the exact same no menu bug, except only for resources, consumables were still toggable...I just reloaded my modlist to an earlier save using fluffys mod manager, and moved pickupandhaul around and now magically it works....Worth noting I have two copies of pickupandhaul(not at the same time), the unofficial version(looks like it was deleted off workshop i think it was by someone keeping it up by the name of jelly?) and im using that atm instead of mehdi's github. So if youre still having trouble maybe give that a shot and just keep moving the order around, like I said im dumbfounded since im sure i had previously moved it to the exact same spot it is now. Lets see if this stays the same after i move set up camp around again since that currently isnt working
#62
Quote from: wwWraith on May 04, 2020, 06:14:54 AM
Try to use Jobs of Opportunity (While You're Up) instead of "just" While You Are Up. Looks like there is no compiled mod on his GitHub, so you may have to use https://steamworkshopdownloader.io or something similar to get it without using Steam.
Yeah ive been using both mods this one and jobs of opp. So if i move this mod up to the top of the modlist i can right click chunks at least and see that its too heavy to put in my inventory. But if i leave it at the bottom i dont see that option. Moreover, now after deactivating common sense mod I can only right click consumables. Resources such as wood dont react anymore.
#63
Mods / medical tending bug
May 05, 2020, 06:33:16 PM
so whenever i tend someone it doesnt show the bandage and it keeps trying to tend over and over again, regardless of effectiveness. I took 20 medicines with me while on caravan and seeing as i no longer have any, im assuming it wasted them all trying to tend the colonist with a flu while we were traveling. What mod could affect this? I thought common sense might be the one but its still happening. I dont have field tending, other than maybe the rimkit mod?
#64
Releases / Re: [1.1] Locks
May 05, 2020, 01:20:34 PM
Quote from: wwWraith on May 05, 2020, 07:10:58 AM
I believe this link was mentioned just to thank MerGatto. The actual links are in the 1st post (https://github.com/Aviuz/Locks/releases).
ty
#65
Releases / Re: [1.1] Locks
May 05, 2020, 04:18:55 AM
Quote from: Avius on March 08, 2020, 02:09:00 PM
Updated to RimWorld 1.1
Shout out to MerGatto(https://github.com/MerGatto) for helping with upgrade
last update there seems to be from december?
#66
was pick up and haul the mod that allowed you to pick up items in your character inventory? i dont see the option when right clicking an item anymore. Not enough to see that the item is too heavy. Im using it in conjunction with while youre up and see that the newest update applies for 1.1
#67
Mods / Closest Mod to Facial stuff?
May 03, 2020, 06:21:12 AM
Ive tried so many times to get this mod working but no dice. Supposedly its having trouble with PC, or The alien framework, i dont even know anymore. Ive pretty much given up. Is there anything else that comes close to what FS does? Even the hairstyle image preview feature was part of it, it seems.
#68
only missing incidents now
#69
alright downloading from dropbox and giving it a go tn
#70
cant build mt without chunk walls now
#71
do any of the transportation mods require fuel or is it something you plan on adding in the future?
#72
Unfinished / Re: (WIP) Gradual Romance
May 02, 2020, 08:58:12 PM
what aspects of psychology do you wish were handled differently?
#73
I didnt know vanilla added memorials. still, i will redownload this mod. cheers
#74
Releases / Re: [1.1] Medical Dissection (v2.3)
May 02, 2020, 05:40:23 PM
good stuff
#75
Unfinished / Re: [1.0] (WIP) Tenants (2019-11-10)
May 01, 2020, 04:28:25 AM
latest version good to use?