Quote from: Pichu0102 on February 19, 2017, 12:38:46 AM
Your save probably has a pawn trying to do a broken pawn. You can confirm this by turning on dev mode in settings, loading the save, then after it fails to load, open the debug console. You'll see an error there. Usually it's something related to a pawn doing a job incorrectly and the save fails to load. If you know how, you can graft an idle pawn's job onto the bugged out pawn by editing the save file, but if you aren't comfortable with doing that, try loading an earlier save instead.
If the error message isn't a pawn job problem, then I've no clue, sorry.
I don't think it has anything to do with a pawn job problem. The error says this:
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Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[System.Int32].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Verse.DefMap`2[RimWorld.WorkGiverDef,System.Int32].get_Item (RimWorld.WorkGiverDef def) [0x00000] in <filename unknown>:0
at Fluffy_Tabs.PawnPrioritiesTracker.SetPriority (RimWorld.WorkGiverDef workgiver, Int32 priority, Int32 hour) [0x00000] in <filename unknown>:0
at Fluffy_Tabs.PawnPrioritiesTracker.SetPriority (RimWorld.WorkGiverDef workgiver, Int32 priority) [0x00000] in <filename unknown>:0
at Fluffy_Tabs.PawnPrioritiesTracker.SetPriority (Verse.WorkTypeDef worktype, Int32 priority) [0x00000] in <filename unknown>:0
at Fluffy_Tabs.Detours_WorkSettings._SetPriority (Verse.WorkTypeDef w, Int32 priority) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_WorkSettings.Disable (Verse.WorkTypeDef w) [0x00000] in <filename unknown>:0
at Hospitality.Detouring.Pawn_WorkSettings.CheckForDisabledTypes (RimWorld.Pawn_WorkSettings _this, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at Hospitality.Detouring.Pawn_WorkSettings.ExposeData (RimWorld.Pawn_WorkSettings _this) [0x00000] in <filename unknown>:0
at Verse.PostLoadInitter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
at Verse.Root_Play.<Start>m__736 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733()
~~~~
At first it seemed like the mod was incompatible with fluffy's mods or Hospitality, so i disabled them to see if it would load Mending... and still no load.