I think Tynan should address it.
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#2011
Bugs / Re: Various Spelling/Grammar Errors in Backstories and Traits.
April 11, 2016, 07:48:49 AM #2012
Bugs / Re: [Grammer error] Growing season
April 11, 2016, 07:47:59 AM
"Growing season here now" is fine.
#2013
Bugs / Re: [A13]'Got some loving'
April 11, 2016, 07:11:45 AM
The frequency of lovin' depends on several factors. Did you see them at least once doing lovin'?
#2014
Bugs / Re: Traders / Insects AI problem ?
April 11, 2016, 06:41:59 AM
Thanks for finding these bugs, they will be fixed in the next release.
#2015
Bugs / Re: (A13) Animals not moving
April 11, 2016, 06:27:04 AM
Are you using any mods? If not, could you please upload the savefile where this happens and/or upload the logfile?
#2016
Bugs / Re: [A13] Savefile cluttering <health>85</health>
April 11, 2016, 06:25:26 AM
Using 85 as a default value would indeed help decrease savefile's size, but it's an unintuitive value. Also, if we ever change things HPs so 85 is no longer an optimal value, then we'll end up with an unintuitive, non-optimal default value which we won't be able to change without affecting savefiles compatibility. Thanks for the report though!
#2017
Bugs / Re: [A13] Savefile cluttering <stackCount>1</stackCount>
April 11, 2016, 06:18:02 AM
This is actually intended to make it consistent so all stackable things have stackCount defined. Thanks, locking.
#2018
Bugs / Re: [A13] Powerer consumers frequently fail to connect
April 11, 2016, 06:16:49 AM
Could you upload a savegame where it happens? It would help a lot.
#2019
Bugs / Re: Bugged age
April 11, 2016, 06:10:45 AM
This bug will be fixed in the next release. Thanks for the report.
#2020
Bugs / Re: [A13] Colonists dont cook/slaughter even tough food is available
April 11, 2016, 05:55:56 AMQuote from: lumitus on April 08, 2016, 01:06:05 PM
* there was no notification from this
Hmm, I guess there should be a "LowFood" alert, so it's a bug. Thanks.
Quote from: lumitus on April 08, 2016, 01:06:05 PM
* sometimes the Cook decided to make food anyway?
No idea why this happened and I can't reproduce it. If it happens again, please report it.
#2021
Bugs / Re: [A13] Fog environmental effect whites out the whole screen!
April 11, 2016, 05:42:30 AM
@MagnAxiom are you using any mods? It seems that the map is not rendered at all so the screen goes white. I think it's caused by mods.
//edit: locking
//edit: locking
#2022
Bugs / Re: Eating without jaw / Turret force attack
April 11, 2016, 05:40:05 AM
Working as intended.
Pawns with 0% eating can still eat, though very slow.
The option to choose a target for a turret was removed intentionally.
Thanks for the report anyway, locking.
Pawns with 0% eating can still eat, though very slow.
The option to choose a target for a turret was removed intentionally.
Thanks for the report anyway, locking.
#2023
Bugs / Re: Melee attack speeds are all the same.
April 11, 2016, 05:36:35 AM
Fixed, thanks. Perhaps we'll need to increase slow melee weapons damage to compensate for this change.
#2024
Bugs / Re: Nudist keeps picking up clothes
April 11, 2016, 04:50:40 AM
Yeah, you can use the "assign" tab. Not really a bug, thanks for the report anyway.
#2025
Bugs / Re: [A13] Hunter that cannot haul will generate "do not touch" on all killed animals
April 11, 2016, 04:10:11 AM
It will be fixed in the next release. Thanks.