If you really really really need that slowdown, trees are the slowest thing i know. Put a tree in a 1 tile corricor to force passing, andy your enemy will slow through... for ages. Since A18 they provide only 25% cover, instead of 45%, so they might not cause such a big problem anymore.
Not sure about burned trees stats. In deserts check all terrains. I think some ground types like sand or gravel are quite slow aswell (75-90% or something).
Anyway, there are no artificial items that are meant to be used for slowdown only.
Not sure about burned trees stats. In deserts check all terrains. I think some ground types like sand or gravel are quite slow aswell (75-90% or something).
Anyway, there are no artificial items that are meant to be used for slowdown only.