Help! Had a Tribal raid and one of the enemies went mental trying to decide whether to attack the nearby door or the nearby colonist. He constantly flicked between "Melee attacking Slate door" and "Watching for targets" while my colonist killed him, and then my FPS plummeted.
I checked the dev log and this error is tallying up into the thousands:
I've tried restarting the game, getting rid of the pawn (But the error is that there is no pawn to reference, so that shouldn't have any effect anyway), turning Melee Re-balance off. The error remains and is slowing my game to a crawl.
Any advice?
I checked the dev log and this error is tallying up into the thousands:
Code Select
System.NullReferenceException: Object reference not set to an instance of an object
at MeleeRebalance.VerbMeleeTryCastShotPatch.Prefix (RimWorld.Verb_MeleeAttack,bool&) <0x0008d>
at (wrapper dynamic-method) RimWorld.Verb_MeleeAttack.TryCastShot_Patch1 (object) <0x0002b>
at Verse.Verb.TryCastNextBurstShot () <0x0001a>
at Verse.Verb.VerbTick () <0x00028>
at Verse.VerbTracker.VerbsTick () <0x00034>
at Verse.Pawn_EquipmentTracker.EquipmentTrackerTick () <0x00057>
at Verse.Pawn.Tick () <0x001b1>
at RimWorld.Planet.WorldPawns.WorldPawnsTick () <0x00170>
at RimWorld.Planet.World.WorldTick () <0x00017>
at Verse.TickManager.DoSingleTick () <0x001d7>
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
I've tried restarting the game, getting rid of the pawn (But the error is that there is no pawn to reference, so that shouldn't have any effect anyway), turning Melee Re-balance off. The error remains and is slowing my game to a crawl.
Any advice?