Hi,
I'm try to load my save file but i keep get this error loading map and in the debug shows some lines in red
i play with mods too 130.
here's the link i copy of mods and error message
https://gist.github.com/HugsLibRecordKeeper/9441507c6eb537972dad996bf166baef
says this in error debug
Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
at Verse.Hediff.get_CapMods () [0x00000] in <filename unknown>:0
at Verse.PawnCapacityUtility.CalculateEfficiency (Verse.HediffSet diffSet, Verse.PawnCapacityDef capacity) [0x00000] in <filename unknown>:0
at Verse.PawnCapacitiesHandler.Notify_CapacityEfficienciesDirty () [0x00000] in <filename unknown>:0
at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
at Verse.CrossRefResolver.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
at Verse.Root_Play.<Start>m__736 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
anyone know what could be preventing my game from loading ?>
regards
I'm try to load my save file but i keep get this error loading map and in the debug shows some lines in red
i play with mods too 130.
here's the link i copy of mods and error message
https://gist.github.com/HugsLibRecordKeeper/9441507c6eb537972dad996bf166baef
says this in error debug
Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[Verse.HediffStage].get_Item (Int32 index) [0x00000] in <filename unknown>:0
at Verse.Hediff.get_CurStage () [0x00000] in <filename unknown>:0
at Verse.Hediff.get_CapMods () [0x00000] in <filename unknown>:0
at Verse.PawnCapacityUtility.CalculateEfficiency (Verse.HediffSet diffSet, Verse.PawnCapacityDef capacity) [0x00000] in <filename unknown>:0
at Verse.PawnCapacitiesHandler.Notify_CapacityEfficienciesDirty () [0x00000] in <filename unknown>:0
at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
at Verse.CrossRefResolver.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
at Verse.Root_Play.<Start>m__736 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0
anyone know what could be preventing my game from loading ?>
regards