Update: 1.3.0.4
Works with Humanoid Alien Races mod again
Works with Humanoid Alien Races mod again
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Show posts MenuQuote from: BerserkOlaf on April 19, 2021, 04:09:17 AM
I like this mod very much. It's an elegant solution, and unlike Show Hair With Hats, it's working well even with mods that rescale pawns (so children mods, for example).
I have a question though. Let's say I'd want to try making new replacement textures for a hair mod that is not supported yet. Is there a template that I can use with the right bounds for all the textures, so I am sure they align with hats and look about right? Should I just use one of the base game head texture as a guide? (like the [gender]_average_normal_ ones?)
Quote from: IForever2110 on July 19, 2021, 03:34:09 PM
Yeah same problem when only Harmony, Core and Configurable Maps is loaded.
...
Any other information I can provide you for analysis?
Quote from: IForever2110 on July 19, 2021, 08:43:41 AM
Hello Kiame,
I might have found a bug in the 1.3 version.
When I generate a new map, doesn't matter if at the game start or with a caravan, the map is like 95% mud and 5% rich soil.
- Biome doesn't matter, Tundra and Tropical gets 95% rich soil
- The mod settings are at standard
- Mod was loaded at the start and at the end of the modlist and even as the only mod, always the same problem
You might have guessed it but I don't get any error logs I could share with you. I attached a picture.
Let me know if you need any other infomation from me.
Thanks and best regards
IForever