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Messages - BaumMitBart

#1
General Discussion / Re: Prediction of Alpha 18
September 06, 2017, 11:04:51 AM
Quote from: Ra_silk on September 06, 2017, 09:42:35 AM
If you have the steam version you can backdate it to play old saves.

If you are using mods and steam, you should backup your mod folder, too. Backdate your old rimworld version doesnt backdate all the mods. If a mod developer releases a newer mod version you cant play your old saves.
#2
Outdated / Re: [A17] SeveralPuffins mods for A17
July 15, 2017, 10:33:44 AM
Quote from: kenmtraveller on June 16, 2017, 02:16:48 AM
Hey,
to follow up on my earlier message, now I am getting the problem where my game constantly pauses even after I left a recon and discovery map where it started.

I enabled developer mode, each increment throws this error:
System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.CellFinder.TryFindRandomEdgeCellWith (System.Predicate`1 validator, Verse.Map map, Single roadChance, Verse.IntVec3& result) [0x00000] in <filename unknown>:0
  at RimWorld.RCellFinder.TryFindTravelDestFrom (IntVec3 root, Verse.Map map, Verse.IntVec3& travelDest) [0x00000] in <filename unknown>:0
  at RimWorld.IncidentWorker_TravelerGroup.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
  at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
  at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


Any idea what is going on?  It's killed my game.

My logs are reporting the same issue - has anybody a clue? It seems to be an endless loop as the error counter is constantly growing - results are huge lag spikes. Events that i cleared: Tremor Generator - but i cant say if this is the problem.

Anybody fixed that issue?
#3
I dont know if this is intended or not.
When you try to override a savegame which is NOT the current colony but still has the same colony name (for example "Hope") there is no question like "Are you sure you want to override the savegame?"

Just lost a ~35hour (online youtube gameplay) savegame by just doing one wrong click...
I think its ok for not asking if you are trying to override in the same colony - but if you have a different colony with the same name, there should be a question, really.

Does anybody know if i can restore old savegames from steam cloud or something like that? :/
#4
Mods / Re: A16 Mod Versions Request (Please Help)
May 28, 2017, 08:50:21 AM
Update: I can finally load my savegame.

- removed QualityBuilder and Misc. Training (i didnt use them at all)
- changes version info in about.xml for efficient light and organized research tab
- found download link for "a dog said..."
- dev for [T] MoreFloors gave me download link cause i am stupid :D

I am very happy now, thx for the help (even if it is not in this thread) :)
#5
Thx mate - as i have stated in another mod thread: i am far too stupid to find any versions...
Big thx for the fast response.
#6
Jesus Christ, incredible fast response! And works - seems that i am far more stupid to find download links then i thought :D
Works perfect - u saved my day :)
#7
Is there any download link for the A16 version of Misc. Training?
#8
Is there any possibility we get a download link for the old a16 version of [T] MoreFloors? :) I really want to finish my playthrough in a16, but i couldnt find any download link (even on nexusmods)
#9
Mods / A16 Mod Versions Request (Please Help)
May 27, 2017, 04:35:02 PM
Hello Rimworld Community,

first of all: Sorry for my bad english.
second, my request:
This may sound a bit weird but i need some of the older mod versions from a16.
The thing is: I have done a 81 episode long gameplay on youtube and built a small community around it and i really dont want to stop it so sudden until all of my used mods are updated to a17 (And i can start a new series) :-(

I have tried a lot to reload my savegame.
-> Reverted Steam Version to a16
-> Checked for every available a16 mod in steam workshop (for example: hugslib 16)
-> Also checked this forum for any a16 mod versions
-> Checked NexusMods for a16 mod versions
-> Downloaded a couple of available a16 versions from some mods and copied it manually in the workshop

I am also getting an error after disabling all mods (XML error: <hatsOnlyOnMap>False</hatsOnlyOnMap> doesn't correspond to any field in type PrefsData.)

The mods i am using are (and in the order i am loading it):
- HugsLib
- Tiberium Rim
- Glitter Tech
- Improved Surgery
- Expanded Prosthetics and Organ Engineering
- RT Fuse
- [T] MoreFloors (Cant find an a16 version, still red in modlist)
- Realistic Rooms
- Misc. Training (Cant find an a16 version, still red in modlist)
- Hospitality
- QualityBuilder (Cant find an a16 version, still red in modlist)
- More Furniture
- Vegetable Garden
- Efficient Light (Cant find an a16 version, still red in modlist)
- Mod List Backup
- Organized Research Tab (Cant find an a16 version, still red in modlist)
- Smooth Stone Walls
- Bulk Components
- A Dog Said... (Cant find an a16 version, still red in modlist)
- WorkTab
- Allow Tool
- Pawns Play Poker

If i disable the red ones i still get a couple of errors, but they are all related to translation - so that shouldnt matter i think. But i still cant load the savegame.

So i am asking here: Does anybody have a backup of the latest steam rimworld workshop folder close to the a17 release with any of the red marked mods listed above? (folder is ...steam\steamapps\workshop\content\294100)
Or has anybody a link where i can download one of the red mods listed above, maybe i am just too dumb to find it...

I really hope somebody can anybody help me with my request - i am currently in a very sad mood... Its not because of losing my colony... Its more like i want to finish the a16 savegame for my community (even if it is small...)

Tanks in advance.
#10
Support / Re: Zero sound ingame since update
April 24, 2017, 02:54:28 PM
Is there any progress with this bug? My Ingame sound effects (modded and also unmodded, even in main menu) were lost between 21.04. and 24.04.
I had a stream on friday where evrything was fine - have changed nothing since then. Wanted to play again today -> no sound effects.

Shall i submit another bug report for this?
#11
Hallo zusammen,

ich bin mittlerweile ein großer Fan von Rimworld geworden und spiele es bereits seit Alpha14 und mache derzeit die mittlerweile siebte Staffel eines Rimworld LetsPlays.
Ich würde mich freuen wenn ihr mal drauf schauen könntet und mir einfach mal kurz Feedback geben könntet wie ihr es findet - danke schonmal an alle :-)

Folge 1: Das Mod-Abenteuer beginnt
https://goo.gl/vuATYm
Hier die gesamte Playlist:
https://goo.gl/MDLpmo