Updated to v1.3b
Changelog:
-Moved some things around in order to make the Vegetable Garden Patch a little easier to make.
-Doubled smokeleaf trimming recipes ( ie: 2 smokeleaves = 1 bud, seed and fiber, etc).
-Doubled smokeleaf rolling and trimming recipes at the Crafting Spot (ie: 4 buds = 1 joint, etc). I think this better represents the Neolithic level of knowledge. There would be some extra waste until they perfected all their methods (Drug Production research).
-Re-added smokeleaf rolling and trimming recipes to the Drug Lab and Cultivation Bench at the normal recipe. (ie: 2 buds = 1 joint, etc).
-Fixed some spelling mistakes. (thanks Orion TH)
-Fixed a strange bug where an empty list was necessary in the drug addiction def. (thanks ttamttam, this would have taken me forever to figure out.)
Vegetable Garden Patch Released
See Main Page!Thanks dismar!
*Requires Smokeleaf Industry v1.3b*
-Removed VG's Hemp Cloth and it's recipe. (Note=This causes a def-linked translation error in the log. It doesn't seem to affect anything, though. For another example of this, see Fertile Fields. It's VG compatibility patch uses the same method to remove items, and it doesn't appear to have added any problems. If it does, please report it.)
-Hemp Fabric must now be made at the Loom.
-Added VG "Flour" to all SI "Hemp Flour" using recipes (ie: cookies, brownies).
-Added SI "Hemp Flour" to all VG "Flour" using recipes (ie: Bread, Pizza, etc.).
-Moved Hemp Flour to the "Ingredients" category.
-Hemp Flour must now be ground at the Milling Stone.
-Added all VG fruits to the Smokeleaf Smoothie recipe.
-Added Sugar to the Smokeleaf Cookie recipe.
-Increased cookie output to 3 (regular recipe) and 15 (bulk recipe).
-Smokeleaf Cookies and Brownies must now be baked in the Oven.
-Changed Biofuel recipe to be equivalent to Hempoline's recipe.
-Added a bulk recipe for Biofuel.
-Added Biofuel as a compatible fuel to the Hempoline Generator.
-Removed Biofuel as a fuel source from all workbenches.