Thanks for that update Adalah, I was just looking to see if anyone had done it yet or I was going to do it myself
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#31
Outdated / Re: [B18] ARMORY ENHANCED (Formerly LewisDTC's Weapon Expansion)
October 24, 2018, 12:15:10 AM #32
Releases / Re: [B19] Allow Tool (3.5.7) - The Rimworld Multitool
October 18, 2018, 05:18:52 PM
How goes the update to 1.0? I'm really missing haul urgently.
#33
Unfinished / Re: [1.0] [WIP] Replimat - Distributed food replicator system
October 14, 2018, 11:37:08 AM
Always great to see progress, can't wait for the 1.0 release
#34
Outdated / Re: [A17] Skullywags Misc mods - Storage (UPDATED), Vents, coolers, Fabrics updated!
September 21, 2018, 11:54:44 AM
um... I'm kind of a git newb, I'll try and get a pull request figured out.
#35
Outdated / Re: [A17] Skullywags Misc mods - Storage (UPDATED), Vents, coolers, Fabrics updated!
September 17, 2018, 12:29:28 AM
In regard to the funny rotations on some buildings, I did a little update of my own. Some textures were misnamed making the game not display the proper file. If I recall correctly it was only 3 or 4 files that needed renamed. Here is my updated file for anyone that wants it, not that I provide warranty on the stability or usability but nothing was changed but file names so you should be good to go.
#36
Outdated / Re: [A17] Skullywags Misc mods - Storage (UPDATED), Vents, coolers, Fabrics updated!
September 11, 2018, 08:31:29 PM
Yay! Doc, you are my favorite doctor
#37
Outdated / Re: [A17] Skullywags Misc mods - Storage (UPDATED), Vents, coolers, Fabrics updated!
September 08, 2018, 03:12:26 AM
@Linq I tried the update and stone chunks still destroyed my walls on loading a save. Is it worth noting that the chunks in question were from Cupros Stones?
Ok, I took some time to rejig my load order and with Extended Storage at the top (directly below core and hugslib) everything works just fine. B19 is apparently extremely picky with load order compared to B18.
Ok, I took some time to rejig my load order and with Extended Storage at the top (directly below core and hugslib) everything works just fine. B19 is apparently extremely picky with load order compared to B18.
#38
Outdated / Re: [B18] Rainbeau's Mods -- Lots of Stuff! Take a Look!
September 07, 2018, 08:40:34 PM
Ah, that's too bad. I suppose if I wanted it badly enough I could just use your mod and then devmode the edges of the map solid.
#39
Unfinished / Re: [1.0 Unstable] [WIP] Replimat - Distributed food replicator system
September 07, 2018, 08:35:27 PM
Hey, just wanted to pop in and ask how is the progress going? This is one of my favorite mods but I did feel like once I got the replimat up and running it broke down a bit too often, just my 2 cents.
EDIT: What I meant was the malfunction events seemed to frequent, not that the terminal would breakdown.
EDIT: What I meant was the malfunction events seemed to frequent, not that the terminal would breakdown.
#40
Outdated / Re: [B18] Rainbeau's Mods -- Lots of Stuff! Take a Look!
September 07, 2018, 08:23:12 PM
Actually @Kiame, I have tried it and like the concept but I didn't like that there was a ring around the mountain, if it were more like you start in a small pocket on one side and the rest of the map is filled (including the unbuildable area) then I'd totally be all up on it
#41
Outdated / Re: [B18] Rainbeau's Mods -- Lots of Stuff! Take a Look!
September 07, 2018, 12:43:29 PM
Personally I'm super missing the configurable maps and factions mods, I just love building into a giant rock that hits every border
#42
Releases / Re: [1.0][MODLIST] Fluffy's Mods [1.0 test builds!]
August 19, 2018, 01:17:39 PM
@Fluffy Nope haven't seen any of those, all I see when I open the research tab (as far as errors) is just people setting up their research projects disorderly and having redundant prerequisites. So as far as I can tell everything is working great.
#43
Releases / Re: [1.0][MODLIST] Fluffy's Mods [1.0 test builds!]
August 18, 2018, 12:43:20 PM
I'm not sure what you mean by 'missing node' but if anything crops up I'll be sure to let you know.
#44
Releases / Re: [1.0][MODLIST] Fluffy's Mods [1.0 test builds!]
August 18, 2018, 02:52:37 AM
Research Tree seems to be working now after a quick test. Thanks a bunch for this Fluffy it really is one of my favorite mods.
#45
Releases / Re: [1.0][MODLIST] Fluffy's Mods [1.0 test builds!]
August 17, 2018, 10:44:36 AM
Ok, I tried with the debug version and this is the log that I got, same problem exists, blank research window and spamming errors when the blank window is open.
https://git.io/fNj2W
Thank you for the help btw
https://git.io/fNj2W
Thank you for the help btw