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Topics - stretch611

#1
A slaver caravan came into my village and I bought a young girl.

The trader swore to me that she was 17. But she was only 16.  ::)

In the attached screenshot, you can see that she is listed in her information page as 16... in the background behind that is the trade screen showing that she is 17. I assume this is a simple rounding/display issue but it would probably be better if it was displayed consistently.

[attachment deleted due to age]
#2
General Discussion / 1.0 Stone flooring
October 18, 2018, 06:34:33 PM
How come the only option for stone flooring in 1.0 is to use sandstone?

In prior beta releases, stone floors could be made out of any available stone resource. Limiting the game to only sandstone leaves every walkway a boring monotone.
#3
Bugs / 1.0 Transport Pod occupant missing
October 18, 2018, 01:11:43 AM
I am early in the game and had my first transport pod crash. I was told it was from a neutral faction and that he may join if rescued, and it may anger the faction if I attacked him.

I created a sleeping spot and marked it medical in a production room (early in the colony and I do not have a room to spare at the moment.) I selected my best doctor and right clicked to "rescue" the downed pawn.

A few seconds later I notice that the Dr I assigned to rescue the downed pawn is hauling other items. I look at the location of the crash and the injured pawn is gone. There are no other messages indicating any problems.

The pawn was close to the edge of the map, but I do not think that he had the time to walk to the edge. let alone recover from his crash injuries.

Save file: https://www.dropbox.com/s/3d9x1yjbxqe5w6a/Flatuent%20Folk.rws.7z?dl=0
Log file: https://www.dropbox.com/s/xnd13p8w1v4eik5/rimworld_log?dl=0
#4
Ideas / Recreation sources and quality (1.0)
July 04, 2018, 07:43:23 PM
In 1.0, recreation is a greater part of the pawn's daily routine... they no longer get joy from working even with burning passion for a job. I think we need to counteract this a little to make it a little easier to quicker to gain.

When you create a joy/recreation source, The quality and materials make a difference in the speed of the recreation gain. A good marble poker table and an excellent marble pool table both have a base recreation power of 130%. The good table adds a multiplier of 112% for overall 146% recreation gain. The excellent table has a multiplier of 124% for a total recreation power of 164%.

However, tables give the same social recreation factor regardless of quality. Can we add the quality/material difference to tables in order to increase joy gain. I think pawns would rather gather and socialize around an ornate marble table, than they would around shoddy quality wood table that isn't even sanded properly. Possibly even allow a small calculation based on the number of people that can fit at a table... a 3x3 or 2x4 table has more potential for entertaining many pawns than a small 1x2 table.

While at it, why not add a quality factor and similar recreation gain properties to a horseshoes pin.  While some may think it is just a simple small pole, it is also the horseshoes as well and the quality of the pit... one can assume that the better the pin, the better the shoes. Also, how much better the clang would be striking a steel or silver pin instead of a wooden pin.

As for recreation/joy from jobs... I disagree with dropping it altogether. There are some people that truly enjoy their jobs. Maybe add the boredom mechanic to this in order to stop them from getting endless joy from working. Of course, just don't let them avoid working because they are bored.