Quote from: Harry_Dicks on January 30, 2018, 06:23:43 PMQuote from: Alexander_Lem on January 26, 2018, 09:05:06 AM
ChJees,
There's a minor issue with faction colors:
If there's two outlander factions present - they're using the same color scheme as android enclaves and the latter become really hard to find.
I know it can be fixed through simple xml tweak, but i think it would be nice to have separate colors for android factions as a stock option for mod.
I've had this issue as well, and I only allow 1 outlander and 1 android faction, through RF - Faction Control. They aren't always similar, but sometimes they look like they are virtually the same color, as far as I can tell.
There are two colors defined for Outlander factions and the same two colors are used in Android's defs.
It seems that the game randomly picks color from faction's xml def on world generation and therefore can choose same colors on different factions.
Or maybe it was intentional? Like, Androids are trying to blend in (Since most of their descriptions do involve running away one way or another) and are hiding by making their settlements to look like a generic outlander outpost?... Who knows...
P.S.
You can change them manually by going to ...\Rimworld\Mods\Androids\Defs\FactionDefs\Factions_Androids.xml and editing the <colorSpectrum> section (begins at line 47 for now), colors are defined in RGB scale from 0 to 1.0
