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Messages - nmid

#436
Number of Hours in 10 days.
#438
Thanks mrofa! (I love your mods!)
Quote from: mrofa on May 23, 2015, 04:45:33 PM
<pathcost> is actualy a % how much a pawn will be slowed on it higher means more slowed, if you set path cost to 99 or 100 it will become impassible and will be not couted by pawn why searching a path.

Does that mean cactus is non-passable?
<defName>PlantSaguaroCactus</defName>
      <passability>PassThroughOnly</passability>
      <pathCost>130</pathCost>

Some info from Alpha4 days.. 99% still valid for Alpha10.
http://ludeon.com/forums/index.php?topic=4160.msg41032#msg41032
#439
I didn't get 235...
unlike 2*3=6.
#440
I am willing to learn and research.
Is there any place where I can read on what certain xml strings mean? How they affect the game?
Or is there any way I can figure it out myself (without playing the game obviously, looking at the code :p )

For eg

What does _______ mean
<costStuffCount>500</costStuffCount>       = (Not same as build cost)
<fertilityFactorGrowthRate>0.4</fertilityFactorGrowthRate> = (Higher number means more effect of fertility)
<pathCost> = (Higher means takes longer to walk through?) (cactus = 130, other crops are 10-20)

QuoteEdit - I also found a bit of help so adding this to this page here. Hope no one minds.
http://www.reddit.com/r/RimWorld/comments/2budmq/megaskull100s_help_page_i_can_help_you_mod/

https://ludeon.com/forums/index.php?topic=3408.0 [Tutorial] (Alpha 9) How to make a .dll-mod (Power Generation) (Read 7936 times)
https://ludeon.com/forums/index.php?topic=4626.0 Topic: [Tutorial] Creating Ticker-Based Events  (Read 2077 times)
https://ludeon.com/forums/index.php?topic=3283.0 Topic: Mod-making Tutorials on the Wiki  (Read 5548 times)
ludeon.com/forums/index.php?topic=10074.0 Topic: WTL Programming Language  (Read 591 times)

http://rimworldwiki.com/wiki/Modding_Tutorials/Weapons
http://rimworldwiki.com/wiki/Modding_Tutorials/Items
http://rimworldwiki.com/wiki/ThingDef
#441
234 means you left out 1.
#442
Outdated / Re: [MOD](Alpha 9) Darkness
May 23, 2015, 02:50:33 PM
Just FYI

Darkness SBO (from the Modpack - Ultimate Overhaul)
This is missing a move speed multiplier.

<WeatherDef>
    <defName>SnowGentle</defName>
    <label>gentle snow</label>
    <description>Snow reduces the accuracy of ranged weapons by 20%, extinguishes fire, and slows people down.</description>

No  <moveSpeedMultiplier>0.9</moveSpeedMultiplier>
#443
I wish we had the same threshold for making all items (food, clothes, kindling etc)
#444
232 can be a fantastic wet-dream or a horrifying nightmare.
#445
230

Lol - this was 228
#446
228 Taiwan!
#447
Tools / Re: RimWorld Manager (Mods+Modpacks)
May 23, 2015, 09:40:06 AM
hell yes!

How will you resolve conflicts though?
#448
General Discussion / Re: Colonist age
May 23, 2015, 08:35:59 AM
not sure.. still playing my 1st world in alpha10.
#450
Video / Re: RimWorld - Alpha 10 - Winterfell
May 23, 2015, 06:12:23 AM
added to my watch list later tonight, when my streaming speed increases :)