I feel as though power generation is a bit OP at first, mostly the solar panels. I think they should a) have a research spot later in the tree, at least after microelectronics b) require different resources to build- more components, plasteel, maybe even gold and c) have a minimum construction skill to build, like L10 or even higher. This would make early game power generation more interesting and balanced, the wood burners would actually be important.
Have 2 kinds of batteries in the game, the first low tech offering being a large but inefficient lead acid battery bank that loses charge capacity at temperature extremes, and an advanced battery like the current one for later game.
My opinion as to why these would be good changes: One of the most fun parts of the game is the early struggle to get established, extending this a bit more would be nice.
Have 2 kinds of batteries in the game, the first low tech offering being a large but inefficient lead acid battery bank that loses charge capacity at temperature extremes, and an advanced battery like the current one for later game.
My opinion as to why these would be good changes: One of the most fun parts of the game is the early struggle to get established, extending this a bit more would be nice.