Quote from: Dr Roach on August 27, 2017, 04:11:10 PMYou're welcome!
Thanks a lot! What spawn rate would be about average?
It depends, here you have the spawn rates of vanilla animals in the temperate forest - for reference:
Code Select
<Hare>1.00</Hare>
<Squirrel>1.00</Squirrel>
<Rat>0.8</Rat>
<Deer>0.5</Deer>
<WildBoar>0.5</WildBoar>
<Turkey>0.5</Turkey>
<Raccoon>0.4</Raccoon>
<Tortoise>0.4</Tortoise>
<Ibex>0.3</Ibex>
<Boomrat>0.25</Boomrat>
<Muffalo>0.2</Muffalo>
<Boomalope>0.2</Boomalope>
<Alpaca>0.1</Alpaca>
<Emu>0.1</Emu>
<Ostrich>0.1</Ostrich>
<Gazelle>0.05</Gazelle>
<WolfTimber>0.04</WolfTimber>
<FoxRed>0.04</FoxRed>
<Megasloth>0.04</Megasloth>
<GrizzlyBear>0.022</GrizzlyBear>
<Warg>0.012</Warg>
<Cougar>0.012</Cougar>
Arid shrubland:
Code Select
<Muffalo>0.5</Muffalo>
<Gazelle>0.5</Gazelle>
<Ibex>0.3</Ibex>
<Alpaca>0.2</Alpaca>
<Elephant>0.5</Elephant>
<Squirrel>1</Squirrel>
<Boomrat>1</Boomrat>
<Iguana>0.2</Iguana>
<Rhinoceros>0.15</Rhinoceros>
<WildBoar>0.4</WildBoar>
<Boomalope>0.5</Boomalope>
<Emu>0.3</Emu>
<Ostrich>0.5</Ostrich>
<Rat>1.0</Rat>
<Megasloth>0.03</Megasloth>
<Cougar>0.08</Cougar>
<WolfTimber>0.01</WolfTimber>
<FoxFennec>0.03</FoxFennec>
And boreal forest:
Code Select
<Elk>0.5</Elk>
<Ibex>0.4</Ibex>
<Caribou>0.5</Caribou>
<Muffalo>0.5</Muffalo>
<Squirrel>1</Squirrel>
<WildBoar>0.5</WildBoar>
<Hare>1</Hare>
<Husky>0.01</Husky>
<Turkey>0.2</Turkey>
<Deer>0.03</Deer>
<Rat>0.8</Rat>
<Megasloth>0.03</Megasloth>
<Raccoon>0.4</Raccoon>
<GrizzlyBear>0.01</GrizzlyBear>
<Cougar>0.007</Cougar>
<Lynx>0.007</Lynx>
<Warg>0.007</Warg>
<WolfTimber>0.07</WolfTimber>
<FoxRed>0.07</FoxRed>
<WolfArctic>0.03</WolfArctic>
<FoxArctic>0.03</FoxArctic>
Just base them off of those