I don't know if it was fixed in 1.7, I have 1.6 still. I mean, GDI can't make caravans. Just error pops up when I even force the event.
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#151
Outdated / Re: [A17] TiberiumRim v1.7 - A Command & Conquer Mod for RimWorld
October 29, 2017, 10:05:47 AM #152
Off-Topic / Re: The Drunkard's Tavern.
October 26, 2017, 04:08:09 AM
Alright I came. Guess where I stopped the tank. PS:is catter still alive?
#153
Releases / Re: [A18] Orassans 🐱
October 26, 2017, 03:03:39 AMQuote from: Canute on October 26, 2017, 02:47:25 AMOr to continue all saves with more mess reasons. It's going to be fully save compatibleQuote from: kubolek01 on October 26, 2017, 12:43:39 AMGood time for you to go on vacation, visit parents or this kind.
Around 28 mods left to switch to A18... So much work like it would be out officially! I hate mod updates however, so much mess.
And when you come back in a month or two, the release may happen and most of the mods are ready for an fast colony.
#155
Releases / Re: [A18] Orassans 🐱
October 26, 2017, 12:43:39 AM
Around 28 mods left to switch to A18... So much work like it would be out officially! I hate mod updates however, so much mess.
#156
Off-Topic / Re: The Drunkard's Tavern.
October 26, 2017, 12:40:56 AM
Is it talk about alcohol topic? I don't think so. Leave it alone finally.
#157
Unfinished / Re: [A17] PokéRim – A Pokémon mod series for RimWorld
October 25, 2017, 10:42:28 AMQuote from: SpaceDorf on October 23, 2017, 05:07:52 PMAnd is tinier than on this screen, at least how Pokédex say.
True ..
still it looks like a fat little bunny and less like a mouse, or a hamster for that matter.
#158
Mods / Re: Alpha Animals (aka Vanilla Friendly Animals)
October 25, 2017, 10:37:53 AM
Big addon, looking for fully done release!
#159
Outdated / Re: [A17] TiberiumRim v1.7 - A Command & Conquer Mod for RimWorld
October 25, 2017, 10:30:50 AM
Well, this mod seems complete. Maybe we would have some other RTS universe from you, Telefonmast?
#160
Outdated / Re: Flash-pills[You should know what i mean-A17]
October 25, 2017, 10:27:56 AM
What is exact % boost here?
#161
Outdated / Re: [A17] OPAL: Orbital Peace Assurance Laser
October 25, 2017, 10:24:43 AM
Not even say 5000... My laptop will crash from that. As well as from using this Ion Cannon Mk.II
#162
General Discussion / Re: How to configure weapon/apperal spawning.
October 25, 2017, 10:17:05 AM
Edit scenario. And change normal EQ to what you wish.
#163
General Discussion / Re: Best Non-Gamey Defense
October 25, 2017, 10:13:35 AM
Killboxes are weak. They are a good thing... til a shotgunner comes and pops your head. They show no skill in positioning, pawn rotation etc. Normal shootout is more hardcore and satisfying.
#164
General Discussion / Re: Best Non-Gamey Defense
October 25, 2017, 08:42:36 AM
I just fortify all around the base. Sentries and sandbags are good support for man-defence.
#165
Off-Topic / Re: The Drunkard's Tavern.
October 25, 2017, 08:38:46 AMQuote from: harpo99999 on October 25, 2017, 05:55:14 AMFood contains some water. And I meant alcoholic drinks. I'm partly metal due to implants, but...
as far as I know the only things that do NOT drink(use or consume fluids) do not live or move eg rocks, metal.
so you saying that you do not drink means that you are saying that you are not alive,and are just a rock or lump of metal