Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Nameless

#31
What actually started this whole thing is them getting out of bed as soon as they are no longer incapable of walking. I think they really shouldn't be getting out of bed until they are fully healed.
#32
or relocate.
#33
Yeah those damn pigs spawns quite often in large groups and just hard to deal with in the beginning of the game.
#34
Quote from: animagus_kitty on May 06, 2018, 11:21:48 AM
Quote from: Nameless on May 06, 2018, 09:44:38 AM
It comes out when it is ready.
Yeah, but...have we had any news since January and the 'million copies sold' announcement? There's 'not ready yet' and then there's 'awkward radio silence'. >_> feel free to point me in the direction of more recent dev blogs/updates.

There was an awkward radio silence from 0.17 release to 0.18.

Game turns out to be even greater than it ever was. You don't need to be impatient about it.
#35
It comes out when it is ready.
#36
Things inside a pod is basically treated as being inside a cryptosleep casket afaik. I once put muffalos inside a pod for over a year and i forgot about them until later and they came out ok.
#37
I usually just wait. As early game you have not enough people to deal with your own base to keep things running, let alone going outside to get a stash that you may or may not end up able to acquire due to what you mentioned.
#38
It looks more like terraria x rimworld to me.
#39
but like, colonist can carry 75 blocks at once or something?

Probably would be good to make a large one and do that.
#40
Feels like it starts playing soon after they start moving to attack you sine that music doesn't play immediately if they decide to hang around for a while before attacking.
#41
So recently started to play rimworld again after 0.18 update and i found the raid alert sound is not as attention catching enough as the old one, i sometimes even didn't hear it and ignore to check the red envelope as i was focus on something else... I think the new raid alert sound should switch with the old alert sound.

#42
I tell them to man up and pick up a gun and drop it after the raid.
#43
Try to melee 20 megaspiders and 30 spelopede...
#44
Outdated / Re: [A17] Save Our Ship (v1.01)
April 09, 2018, 09:15:12 PM
I can finally play again.
#45
Ideas / Re: PLEASE ADD A PRISONER FIGHT AREA
April 08, 2018, 02:19:37 AM
Feed them all luci and block the door.

Have fun.