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Messages - Rustic Fox

#1
Releases / Rustic's Mods [1.0/1.1]
February 26, 2020, 04:24:54 PM


























Mod Name   Branch   Version   Updated   Steam GitHub   Description
Block Convert1.0 & 1.11.1.5.403 Mar 20Allows you to convert blocks to other types of blocks.
Bulk Stone Cutting1.0 & 1.11.3.6.703 Mar 20Allows you to cut stone in bulk.
Firefoam Grenades1.0 & 1.11.3.1.401 Mar 20Allows you to make firefoam grenades to throw at fires.
Resource Replicator1.0 & 1.11.7.6.801 Mar 20Allows you to duplicate different resources.
Pauseable Stonecutting1.0 & 1.11.0.0Coming Soon!Allows you to stop cutting stone and pick up where you left off.
Exotic Joy1.0 & 1.12.0.1.403 Mar 20A mod that adds the abillity to build Telescops, Megascreen Tv's and removes the max tech level of hoopstone and game of ur so you can now use the when ever.




*For more detailed descriptions visit the mod pages on Steam or GitHub.
*All mods under blue titles are my mods
*Any old versions of mods can be found on GitHub



Credits:

   
       
Code:Jaxxa

   
       
Suggestions:AnActualDuck

   
       
Art:mrofa,Chicken Plucker

   
       
Other:-210,fluffe9911,HydromancerX,BucketSmith,Dingo,

   
       
dismar,[MGW] Henry,Incantation Games,Nightinggale





License:
All works that are not derivatives of RimWorld assets are licensed under a (Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)



#2
That would be awesome if that was a thing
#3
Delete current files and download updated one https://github.com/RusticFox/Bulk-Stone-Cutting/releases
When I uploaded them I forgot to remove the redundant files
#4
Quote from: utotuto on September 15, 2018, 07:22:39 PM
Bulk-Stone-Cutting

XML error: Could not register node named "MakeBulkStoneBlocksBaseElec" in mod Bulk-Stone-Cutting because this name is already used in this mod.
Verse.Log:Error(String, Boolean)
Verse.XmlInheritance:TryRegister(XmlNode, ModContentPack)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Harmless?

Ooops nvm I found the problem I messed up the GitHub file update updating to the right files now. Sorry for the inconvenience.
#5
New Mod!
Pauseable Stonecutting!

#6
The legend strikes again with another massive news update. With test Versions  ;D
#7
Mods / [Help] Need C# Coder
September 12, 2018, 10:50:36 PM
Hello, All im looking for a C# Coder to help me with my new mod. the mod I don't want to share info about publically yet. but the area I need help is in a certain situation an error appears and from what I can tell it needs a harmony patch or something of the likes.

Please msg me if you think you can help and want to know more.
#8
Off-Topic / Re: Have you seen the best trailer ever?
September 05, 2018, 11:13:44 AM
NO NO YOU FOOLS! The best Trailer is this one https://www.youtube.com/watch?time_continue=6&v=5hYvzMb-I4g for chicken pluckers Rimmu-Nation mod  :D
#9
Drugs To Neutroamine Update
B19 Update

#10
Block Convert Update
B19 Update

#11
Firefoam Grenade Update
B19 Update

#12
Update
B19 Update

#14
Resource Replicator Update
B19 Update

#15
Update
Resource Replicator V1.4.1
- Astra Militarum Imperial Guard Core Mod Patch