Quote from: Jaxxa on December 20, 2017, 10:13:21 PM
Yes, made some good progress.
I think that this reason that it was not working earlier was due to a bug in Rimworld Code, so Ideally I could patch that and then what you were doing initially will work.
Failing that I will fall back to creating a new Comp that you will add to the belt. That is working now just using hard coded values.
If I do end up using the Comp what things would you like the ability to edit in XML?
Happy to hear it has some options moving forward
if you end up using the comp I can think of a few things I would want.
Radius, Explosive Damage type what type of damage sets the wick off, explosion effect are some of the main this I can think of atm.