Quote from: Madman666 on August 28, 2017, 12:13:44 PMQuote from: Sh1ne on August 28, 2017, 10:46:48 AM
I've been wondering, if all the different types of alcohol all count towards the same addiction? same with smokeleaves and cigarillos. As I don't want any addictions on my colonists. Also I was wondering which stuff I could stack up and how often my colonists can safely drink / smoke that stuff without addictions, like the information found for the vanilla drugs on the game wiki.
Firstly all alchohol types count towards "alchohol addiction" and alchohol related health states, the way flake and yayo count towards psychoid addiction. And secondly there is no drinking\smoking "safely" as far as I know. Each time an item with addictiveness rate is consumed it rolls for addiction based on that rate. If you're unlucky - you can get an addiction from the first ever bottle of beer your guys gulped down.
according to the rimworld wiki on drugs you can have:
beer - 1 every 2.13 days safely -> so set to 1 every 3 days and you should never get an addiction if your colonists follow your drug plan,
smokeleaf every 2 days safely -> so set to 1 every 2 days,
wakeup every 3 days safely
ambrosia every 1.6 days safely -> so set to 1 every 2 days.
only go juice, yayo and flake are never safe and you can get an addiction from the first use if unlucky.
so now I am wondering if smokeleaf and cigarillos count towards the same addiction, and what the addiction values for the alcoholic drinks from this mod are. I would post a link to the wiki, but unsure if it would violate the forum rules.