I would like to see a mod, where there is a slave hunter, actively trying to hunt down specific slaves as you can request. Obviously the prize tag for this should be quite high and possible multiplicative. As a basis I think one could use the vanilla game colonist point system, and then have different tiers for a base price depending on how many points the requested slave is worth minimum and then have multipliers which increase the prize tag for each specific thing that you want. Like "Industrious" have some base multiplier of XY > 1. Also age range and talents as well as which tasks the new slave is allowed to not be proficient in. To make it even harder, so its not completely imbalanced, have each of these requests have a chance to fail and have each of the requests add to the time until the slave hunter returns with his captured slaves and also one should maybe have to pay an advance, so even if a fail happens you still lose some money.
But with this mod one would at least have a way to really get good colonists after the first few, often created by the "prepare carefully" mod.
But with this mod one would at least have a way to really get good colonists after the first few, often created by the "prepare carefully" mod.