1) Solar panels on fire.
2) Colonists on fire.
3) Devilstrand + hydroponics + solar flare (and solar flares in general).
4) Nontreatable wounds (scar, old gunshot, brain damage... they are fun, but i want to do at least something with them).
5) Explosions of MG turrets.
6) Trading interface (how to sell 5000 potatoes: drag 150 potatoes, drag 150 potatoes...).
7) Searching for my 6 soldiers in tight base with 30+ people (some "soldier" profession and "draft soldiers" button, maybe? please?)
Large mechanoids (too much of them).
9) Mortars when i use them.
10) Survival meals.
11) Roofs that i can not remove.
12) Friendly fire.
2) Colonists on fire.
3) Devilstrand + hydroponics + solar flare (and solar flares in general).
4) Nontreatable wounds (scar, old gunshot, brain damage... they are fun, but i want to do at least something with them).
5) Explosions of MG turrets.
6) Trading interface (how to sell 5000 potatoes: drag 150 potatoes, drag 150 potatoes...).
7) Searching for my 6 soldiers in tight base with 30+ people (some "soldier" profession and "draft soldiers" button, maybe? please?)
Large mechanoids (too much of them).
9) Mortars when i use them.
10) Survival meals.
11) Roofs that i can not remove.
12) Friendly fire.