So anyone who has played the game knows that when you get villagers sometimes you see them with what looks like no clothing or not very nice looking clothes, with settlement clothing you will have someone who hunts a muffalo to drop its wool or leather from a rat.
From here it will be taken to a tailor workbench and made into clothing for your settlement.
However it does not stop here, if you choose to make wool clothing it will not protect you much from bullets or damage but if you go one step up and get a good amount of leather you can make slightly more bullet proof clothing, however it will need someone who is better at crafting to perform this task.
Along with this a good amount of scrap could be used to make bulletproof(-ish) armor however it will require someone who is very good at crafting.
The clothing could also take damage meaning it would need to be repaired now and again.
And.. on top of this clothing could catch fire and get entirely ruined, so be careful sending them through fields of fire.
So in short..
Wool clothing: +5 HP / Looks nice and keeps warm.. too warm in fire though. / Wool can be gathered from muffalo.
Leather clothing: +25 HP/ A little heftier than wool but keeps you more alive. / Leather can be gathered from boom-rats.
Scrap armor: +50(or 70) HP/ Quite hefty than wool but keeps you from becoming swiss cheese. / Requires a good amount of scrap to be crafted.
From here it will be taken to a tailor workbench and made into clothing for your settlement.
However it does not stop here, if you choose to make wool clothing it will not protect you much from bullets or damage but if you go one step up and get a good amount of leather you can make slightly more bullet proof clothing, however it will need someone who is better at crafting to perform this task.
Along with this a good amount of scrap could be used to make bulletproof(-ish) armor however it will require someone who is very good at crafting.
The clothing could also take damage meaning it would need to be repaired now and again.
And.. on top of this clothing could catch fire and get entirely ruined, so be careful sending them through fields of fire.
So in short..
Wool clothing: +5 HP / Looks nice and keeps warm.. too warm in fire though. / Wool can be gathered from muffalo.
Leather clothing: +25 HP/ A little heftier than wool but keeps you more alive. / Leather can be gathered from boom-rats.
Scrap armor: +50(or 70) HP/ Quite hefty than wool but keeps you from becoming swiss cheese. / Requires a good amount of scrap to be crafted.