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Topics - rjord2018

#1
Mods / Keeping predators out of the light
January 23, 2018, 07:46:31 AM
For the Pitch Black mod I am working on I am adding the predator Bioraptors from the movie into the mod ..... and one thing I need these bioraptors to do is to sense the characters and move towards them but stay out of the light.

Does anyone know if this is possible or if there is a mod that keeps creatures out of the light.



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#2
Mods / How to remove Vanilla Trees
January 22, 2018, 01:44:01 AM
I am replacing the vanilla trees in Rimworld with new trees and am looking at how not to have vanilla trees appear when my mod is active.

Is there a way of doing this?



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#3
I have started work on my first mod for Rimworld and with Version A18 I have started testing increasing the darkness at night as shown in the picture below...before and after shots.

But this mod is not just about making nights darker..... this mod will have Rimworld being on a planet where you will encounter the following scenario.

When you land on the planet, you cannot see anything...the entire map is covered in darkness..... sunlight never touches this planet. In order to start you will need to be able to create a torch to light up the immediate area... the rest of the map is in darkness.

This is similar to Civilization where you need to uncover the map as you move around. In my mod you will need to light up the map as you go around.

If you get a message saying that a bunny rabbit has gone mad and is coming for you.... you may not see it until it is on you.

I am also looking at having new vegetation which does not need sunlight to grow...as well as crops....... not rice, potatoes,etc.

The picture below is just a test... it is going to be much darker than that.

Without sunlight you would expect this planet to be cold...... however I am hoping to add volcanoes and lava fields instead of water to the map...if possible.



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