Just loaded up my modded world today to find some pretty big stuff is broken. My modlist had been working just fine so far and then suddenly broke, without me adding anything new before loading up the most recent save. This includes most menus having all ability to interact (e.g. the boxes to set job priorities) removed, including modded ones, the removal of most of my ability to build things apart from some modded buildings (e.g. wall lights), pawns completely broken and stationary and unable to do anything. Apart from that the game runs fine.
Here's an output log thanks to hugslib: https://gist.github.com/HugsLibRecordKeeper/3a1feea376f3222ea62001fe1793e9cf
This should also give the modlist
It's clear I have some problems already with double population storytellers - I've tried removing this mod with no effect. the real problems start 1/3 of the way down and I can't figure out what mod might be causing them
Strangely enough some of my older saves run without the bugs mentioned above - if a log is needed for those I'll create another
Here's an output log thanks to hugslib: https://gist.github.com/HugsLibRecordKeeper/3a1feea376f3222ea62001fe1793e9cf
This should also give the modlist
It's clear I have some problems already with double population storytellers - I've tried removing this mod with no effect. the real problems start 1/3 of the way down and I can't figure out what mod might be causing them
Strangely enough some of my older saves run without the bugs mentioned above - if a log is needed for those I'll create another