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Messages - BurntBraai

#1
Releases / Re: [1.0] Trading Economy 3.1
January 21, 2019, 05:39:26 AM
i have witnessed some bugs:
1) if i buy something from the trader caravans that come to my colony then the silver i used to buy the item leaves my inventory but the traders do not drop the goods, if i sell an item they take the item from my colony but do not drop the silver for me

2) the caravan members have food on them but all end up malnutricient so i think i have a mod that lets me dismiss traders but the first few times i decided not to dismiss the traders since they end up mauricien, they stay at the colony for a long time, half the caravan collapse and die, the other half then leaves them to die, i then strip the bodies and make a large profit since their armour and weapons are worth thousands

the first bug is unfair and the second bug makes it unbalanced
#2
Releases / Re: [1.0a] Vegetable Garden Project [11/4/18]
November 09, 2018, 04:12:32 AM
can you please add a feature where your pawns will take the raw compost straight to the compost barrel because i have noticed in my game there is this very unsustainable way that my colonist are using the compost barrel, my compost barrels is in a building next to my freezer where the plant scrapes are stored, they use the butcher table to make compost which is right outside the freezer, they walk to the other end of my colony to store it in my stockpile, they then pick up the same compost that they just stored then walk back the area that they came from to put it in the compost barrel, they are going from A to B to A, please fix it so instead of making compost > storing compost > taking stored compost to compost barrel they instead make compost > take it to compost barrel and the only time they should take compost to the storage is when there are no empty barrels
#3
Releases / Re: [B19] Annoyance Remover by Jebo v0.03
September 25, 2018, 07:06:41 AM
i just senario edit those stuff out along with alphabeavers, cold snaps and heat waves but i will try this mod in my next colony that i make
#4
Everytime i play Rimworld and i create a new colony it is always different from the last one, but every session i have playing Rimworld i have ideas and plans on what i want to do for my colony but when i stop playing and then log back on i forgot what i did last and i sit there for 2 minutes looking at my colony thinking about what i was doing and 20% i remember what i wanted, so could we please have a notepad button or something somewhere on the screen where we can take down notes for that colony; notes could be about what you had planned on doing or who you have dedicated to do a certain task or what you wanted to do with a certain prisoner. And i know i can do this on a piece of paper but an in game notepad is more convenient