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Topics - sstanes3

#1
What is it?
Quite simply, it's a collection of cannons and some howitzers. The current build is balanced to be played with Toxictimewaster's Ultimate Survival Mod.

What needs to be finished?
-Textures
-Recipe cost balance
-Find a helpful modder who knows C#
-Fixing an annoying bug


What is this bug you speak of?
For some bizarre reason, even though I have coded in a shell item and designated it for use inside my cannons. The cannon seems to think it doesn't exist, giving me a message of "no unreserved shells for X"

Ok, why do you need someone who knows C#?
Currently the size of the turret cannot be changed to scale with the size of the base of the turret. Which makes it so a massive 3x3 turret base has a tiny 1x1 turret on top. I've looked into how to use vector2 from the source code (what drawSize uses) for this purpose but I'm not smart enough to do anything. If you know anyone who can help me with this please post a reply. (or if i'm stupid and just missed a post where someone already did this)

Here is my source code so you can look through it yourself. (The only turrets that work are 20mm-57mm so don't expect to be able try try out the bigger cannons.)

https://www.dropbox.com/s/iebgvf7pto53i7b/Cannons-v0.3-B18.zip?dl=0

To play with this mod you'll also need Toxictimewaster's Ultimate Survival mod here: https://ludeon.com/forums/index.php?topic=34750.0