Quote from: billyma6 on January 04, 2018, 09:24:07 PM
I have zero clue how to quote so bear with me here.

Quote from: billyma6 on January 04, 2018, 09:24:07 PMThat sounds more like an arcane stash rework than a magical calamity.Quote from: Toketsu on January 04, 2018, 09:10:17 PMI have zero clue how to quote so bear with me here.
Should be something along those lines - but i personally think it should be worse. With this name, it has the potential to be the most dangerous event in the game. Could be only available for difficulties only rough and above, too.
And true. What about something like from Terraria's Old One's Army event, where it spawns enemies (in this case magical enemies, elementals, maybe enemy mages) on the map and you have to defend yourself from those waves of mobs? On lower easier difficulties it would spawn easy things to defend against, but harder difficulties everything's against you; even the environment as it would maybe prevent or slow the regeneration of mana. At the end there could be a buffed pawn with "more than average" health and would be the final obstacle to defeat. Of course, there'd be loot at the end, scaling with difficulty, but maybe if you're really unlucky or really not feeling up to it, you could use an artifact or sth to deter the pawns from attacking or even spawning at all?
).