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<ThingDef ParentName="RimmuNationBaseMakeableGun">
<defName>Gun_DP28LMG</defName>
<label>DP-28</label>
<description>A light machine gun.</description>
<graphicData>
<texPath>Things/Item/Equipment/LMG/DP28</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<soundInteract>InteractRifle</soundInteract>
<recipeMaker>
<researchPrerequisite>GasOperation</researchPrerequisite>
</recipeMaker>
<statBases>
<WorkToMake>27500</WorkToMake>
<SightsEfficiency>0.50</SightsEfficiency>
<ShotSpread>0.06</ShotSpread>
<SwayFactor>1.51</SwayFactor>
<Bulk>14.05</Bulk>
<Mass>10.50</Mass>
<RangedWeapon_Cooldown>0.56</RangedWeapon_Cooldown>
</statBases>
<costList>
<Steel>75</Steel>
<Component>4</Component>
</costList>
<verbs>
<li Class="CombatExtended.VerbPropertiesCE">
<recoilAmount>0.90</recoilAmount>
<verbClass>CombatExtended.Verb_ShootCE</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_762x51mmNATO_FMJ</defaultProjectile>
<warmupTime>1.8</warmupTime>
<range>70</range>
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
<burstShotCount>8</burstShotCount>
<soundCast>RNShotL86LMG</soundCast>
<soundCastTail>GunTail_Medium</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
</li>
</verbs>
<comps>
<li Class="CombatExtended.CompProperties_AmmoUser">
<magazineSize>47</magazineSize>
<reloadTime>6.7</reloadTime>
<ammoSet>AmmoSet_762x51mmNATO</ammoSet>
</li>
<li Class="CombatExtended.CompProperties_FireModes">
<aiUseBurstMode>FALSE</aiUseBurstMode>
<aiAimMode>SuppressFire</aiAimMode>
<aimedBurstShotCount>5</aimedBurstShotCount>
</li>
</comps>
<weaponTags>
<li>EliteGun</li>
</weaponTags>
<tools>
<li Class="CombatExtended.ToolCE">
<label>stock</label>
<capacities>
<li>Blunt</li>
</capacities>
<power>9</power>
<cooldownTime>1.8</cooldownTime>
</li>
<li Class="CombatExtended.ToolCE">
<label>barrel</label>
<capacities>
<li>Blunt</li>
<li>Poke</li>
</capacities>
<power>10</power>
<cooldownTime>1.9</cooldownTime>
</li>
</tools>
</ThingDef>Will this DP-28 work on CE mod guys?