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Messages - Nukeist

#1
Support / Re: Black screen? Or, game won't run?
January 12, 2018, 08:03:10 AM
Ok i found the log file and checked opengl version. It is 2.1 and unable to be upgraded. This is most likely the issue. Looks like another +1 for qemu/kvm over virtual box. Thanks for the help :D.
#2
Support / Re: Black screen? Or, game won't run?
January 12, 2018, 06:01:44 AM
Quote from: kithros on January 12, 2018, 05:50:56 AM
Ok i got B18 to run on my machine. Basically X11 wasn't using the Intel Drivers so it didnt have access to the OpenGL profile above 2.1. This was because of a Kernel switch in grub.

I removed nomodset from my kernel line and BINGO, everything worked. I even have steam running.

I am running Centos7, so YMMV but it worked for me.

kernel line meaning /etc/default/grub? if so i dont have nomodeset there.

also where is the log file? not seeing it
#3
Support / Re: Black screen? Or, game won't run?
January 12, 2018, 04:52:40 AM
Quote from: kithros on January 12, 2018, 04:34:23 AM
Quote from: Nukeist on January 12, 2018, 12:58:05 AM
Quote from: kithros on January 11, 2018, 01:33:44 PM
Quote from: Nukeist on January 10, 2018, 06:23:56 PM
Hi, love the game and the community. First post so I'll try to keep it concise. I'm attempting to run Rimworld on a Debian Jessie Virtual Box VM. I downloaded the file, unzipped to the directory I wanted it to be in that had the correct user permissions. Running "./RimWorld1722Linux.x86_64" yields "Player data archive not found at 'mydir/RimWorld1722Linux/RimWorld1722Linux_Data/data.unity3d', using local filesystem" then nothing. When I attempt to run "./start_RimWorld_openglfix.sh" i get "Sorry, game still crashed with the -force-opengl fix" after what looks like something trying to open. After this i tried "./start_RimWorld.sh" and it again looks like something tried to open but was immediately closed. I have yet to get the game to actually run on this system but it does run on my host so the files are okay. I have also redownloaded/reextracted with no luck. I'm quite new in general so if there is something else I can provide to help diagnose this please let me know.

Edit: I posted here because this is where the "Notes for Linux Users.txt" file suggests. If there is a better place for this i'd be happy to change locale.

Edit 2: Also, right-clicking and selecting run through file manager does nothing on x86 or x86_64.

Edit 3: Tried possible solution here https://ludeon.com/forums/index.php?topic=2605.msg23998#msg23998 by creating a new script and adding those lines plus the recommended "-savedatafolder=SaveData" and "-force-opengl". Running the new script gave the same result as the above scripts. It seems that there is some library I'm unaware of that has unity.3d or the game is supposed to create it at boot but is refusing to?

Having the same issue on KDE/ CENTOS7. Worked fine on the same laptop wih Arch linux. Will be working on this today, Will update if I find anything.

I've tried every Debian based distro with no luck. All saying they are missing a data.unity3d file. Spoke to people in the unity freenode IRC and they have no idea what's going on. I'll be trying on rhel based distros today as well. If you find a distro that runs it please let me know. I'm stuck running on a low end windows machine D:

Ok after looking at this it looks like its the version of OpenGL that is killing it, Check this post

https://ludeon.com/forums/index.php?topic=36958.0

My understanding is that the new unity used openGL3.2 .

you can check your supported opengl with
glxinfo|grep OpenGL

Right now it looks like the only way to play the game is to revert back to A17. I might try that and report back.

I will check the opengl version in a moment but the problem I'm having doesn't seem to be related.

My terminal doesn't show:

"Desktop is 1366 x 768 @ 59 Hz
Unable to find a supported OpenGL core profile
Failed to create valid graphics context: please ensure you meet the minimum requirements
E.g. OpenGL core profile 3.2 or later for OpenGL Core renderer
Vulkan detection: 0
No supported renderers found, exiting"

It ends at:
"Player data archive not found at `../RimWorld/RimWorldLinux_Data/data.unity3d`, using local filesystem"

Which leads me to believe a file "data.unity3d", that is supposed to be with the B18 DRM-free download, is not there. I also noticed that I've only gotten it to run on machines that have Steam installed. I'm going to see if I can find and just copy and paste the data.unity3d file from the machine with Steam installed.
#4
Support / Re: Black screen? Or, game won't run?
January 12, 2018, 12:58:05 AM
Quote from: kithros on January 11, 2018, 01:33:44 PM
Quote from: Nukeist on January 10, 2018, 06:23:56 PM
Hi, love the game and the community. First post so I'll try to keep it concise. I'm attempting to run Rimworld on a Debian Jessie Virtual Box VM. I downloaded the file, unzipped to the directory I wanted it to be in that had the correct user permissions. Running "./RimWorld1722Linux.x86_64" yields "Player data archive not found at 'mydir/RimWorld1722Linux/RimWorld1722Linux_Data/data.unity3d', using local filesystem" then nothing. When I attempt to run "./start_RimWorld_openglfix.sh" i get "Sorry, game still crashed with the -force-opengl fix" after what looks like something trying to open. After this i tried "./start_RimWorld.sh" and it again looks like something tried to open but was immediately closed. I have yet to get the game to actually run on this system but it does run on my host so the files are okay. I have also redownloaded/reextracted with no luck. I'm quite new in general so if there is something else I can provide to help diagnose this please let me know.

Edit: I posted here because this is where the "Notes for Linux Users.txt" file suggests. If there is a better place for this i'd be happy to change locale.

Edit 2: Also, right-clicking and selecting run through file manager does nothing on x86 or x86_64.

Edit 3: Tried possible solution here https://ludeon.com/forums/index.php?topic=2605.msg23998#msg23998 by creating a new script and adding those lines plus the recommended "-savedatafolder=SaveData" and "-force-opengl". Running the new script gave the same result as the above scripts. It seems that there is some library I'm unaware of that has unity.3d or the game is supposed to create it at boot but is refusing to?

Having the same issue on KDE/ CENTOS7. Worked fine on the same laptop wih Arch linux. Will be working on this today, Will update if I find anything.

I've tried every Debian based distro with no luck. All saying they are missing a data.unity3d file. Spoke to people in the unity freenode IRC and they have no idea what's going on. I'll be trying on rhel based distros today as well. If you find a distro that runs it please let me know. I'm stuck running on a low end windows machine D:
#5
Support / Re: Black screen? Or, game won't run?
January 10, 2018, 06:23:56 PM
Hi, love the game and the community. First post so I'll try to keep it concise. I'm attempting to run Rimworld on a Debian Jessie Virtual Box VM. I downloaded the file, unzipped to the directory I wanted it to be in that had the correct user permissions. Running "./RimWorld1722Linux.x86_64" yields "Player data archive not found at 'mydir/RimWorld1722Linux/RimWorld1722Linux_Data/data.unity3d', using local filesystem" then nothing. When I attempt to run "./start_RimWorld_openglfix.sh" i get "Sorry, game still crashed with the -force-opengl fix" after what looks like something trying to open. After this i tried "./start_RimWorld.sh" and it again looks like something tried to open but was immediately closed. I have yet to get the game to actually run on this system but it does run on my host so the files are okay. I have also redownloaded/reextracted with no luck. I'm quite new in general so if there is something else I can provide to help diagnose this please let me know.

Edit: I posted here because this is where the "Notes for Linux Users.txt" file suggests. If there is a better place for this i'd be happy to change locale.

Edit 2: Also, right-clicking and selecting run through file manager does nothing on x86 or x86_64.

Edit 3: Tried possible solution here https://ludeon.com/forums/index.php?topic=2605.msg23998#msg23998 by creating a new script and adding those lines plus the recommended "-savedatafolder=SaveData" and "-force-opengl". Running the new script gave the same result as the above scripts. It seems that there is some library I'm unaware of that has unity.3d or the game is supposed to create it at boot but is refusing to?