At current state playing as melee is super boring, you have to do a ton of micromanagement during battle. Please add at least simple button with 2+ states :
- Hold position
Current game behavior. Melee able only stand to death
- Attack anything hostile on sight
Default raider's behavior, pawns controlled by player currently don't have even this. Even if this behavior will be able to use as player i already will be happy.
- Defend position
Pawn holding position, attack anything hostile on sight in small radios, if nothing hostile left he return to default position
there can be more functions similar to RTS, but even 1 button which switch pawn behavior from hold to attack is already will change gameplay drastically.
Currently it's superboring to play as melee only colony. You have to click targets for each pawn. And Even more boredom since only one melee able to attack target, so if you are misclicked - ....
sorry for crap english
- Hold position
Current game behavior. Melee able only stand to death
- Attack anything hostile on sight
Default raider's behavior, pawns controlled by player currently don't have even this. Even if this behavior will be able to use as player i already will be happy.
- Defend position
Pawn holding position, attack anything hostile on sight in small radios, if nothing hostile left he return to default position
there can be more functions similar to RTS, but even 1 button which switch pawn behavior from hold to attack is already will change gameplay drastically.
Currently it's superboring to play as melee only colony. You have to click targets for each pawn. And Even more boredom since only one melee able to attack target, so if you are misclicked - ....
sorry for crap english