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Messages - na921004

#1
So I've yet to see a single species spawn naturally from this mod after ~7 hours of playing.
The only time I see them is during the migration event, in which I see them every time.

Is the spawn chance for these creatures really that small?
I am playing on temperate forest.
#2
Quote from: na921004 on March 09, 2018, 06:10:08 PM
Is there a way to allow tamed animals to eat the harvested crops in storage?
I use Smarter Food Selection mod with a custom XML that makes tamed animals prefer eating crops over others.

Is it just because the two mods are incompatible? If I get rid of Food Selection will my animals be able to consume crops from this mod?

Disregard the above reply.
I started a new game with a timber wolf pet and didn't take into account that timber wolves are carnivores, so they never eat crops.
I just got some huskies through an event and they consume crops just fine.
#3
Is there a way to allow tamed animals to eat the harvested crops in storage?
I use Smarter Food Selection mod with a custom XML that makes tamed animals prefer eating crops over others.

Is it just because the two mods are incompatible? If I get rid of Food Selection will my animals be able to consume crops from this mod?
#4
Here is the link to the save file:

https://www.dropbox.com/s/th92m1t11d7na20/Urdun.rws?dl=0

The caravan is just about to reach the crash site.
If I choose to turn back, everything is fine.
If I choose to commit and generate the event map, then I no longer happen to get any events other than inspirations.
#5
Here is the list of mods I am using right now.

[attachment deleted due to age]
#6
I found a bug in which after you send a caravan to check a spaceship crash site, the caravan reaches the destination and the game generates the encounter map, you no longer get any events such as raids, trade ships, cargo pods, trading caravan visits, etc.

I was able to observe and replicate the bug every time I used the "bugged" save file. As long as I didn't investigate the crash site, everything was fine, so I am very sure it's coming from this mod, but then again I am using other couple mods so I am not sure if it's a bug inherent to this mod itself or due to conflict with other mods.