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Messages - temple_wing

#61
Why giddy-up need to support dual wielding? What's the relation between them?
#62
I'm using latest Development version of combat extended. I got many "unknown force miss rate ... for Gustav" like errors. Maybe something wrong in version management.
#63
Would you please add support to combat extended?
#64
Releases / Re: [1.0] Dinosauria: A Rimworld Mod / v1.4
January 17, 2019, 08:36:35 AM
Would you please add support to combat extended?
#65
Releases / Re: [1.0] Alpha Animals - 1.09 (01/12/18)
January 17, 2019, 08:34:57 AM
Would you please add support to combat extended?
#66
Would you please add support to combat extended?
#67
Would add support to combat extended?
#68
Releases / Re: [1.0] SeedsPlease!
January 17, 2019, 08:20:42 AM
"Defs_OnDemand" should test the existence of a Def.

Mod "Syrchalis Blueberries" removes many defs from VGP. When I have both Syr and VGP, I will get a "def not found" error, because those defs are removed by Syr.
Would you please check the existence of a Def before run a auto-seed-creation?
#69
Survival tools:
I suggest different ingredient for handle part and header part. I like "Ore processing" mod, by installing that mod, steel becomes expensive. So if you can make "iron hammer" to use steel on header only, it will be nice.
#70
Releases / Re: [1.0] Weapon Attachments
January 01, 2019, 06:06:15 AM
Would you please make it be compatible with CombatExtended.
#71
I don't know whether this should be reported:

Added injury to Head but it should be impossible to hit it. pawn=Bear_Grizzly39651 dinfo=(def=Blunt, amount= 19, instigator=Muffalo39655, angle=270.0)
Verse.Log:Error(String, Boolean)
Verse.Hediff_Injury:PostAdd(Nullable`1)
Verse.HediffSet:AddDirect(Hediff, Nullable`1, DamageResult)
Verse.Pawn_HealthTracker:AddHediff(Hediff, BodyPartRecord, Nullable`1, DamageResult)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury_Patch1(Object, Pawn, Hediff_Injury, DamageInfo, DamageResult)
Verse.DamageWorker_AddInjury:FinalizeAndAddInjury(Pawn, Single, DamageInfo, DamageResult)
Verse.DamageWorker_Blunt:ApplySpecialEffectsToPart(Pawn, Single, DamageInfo, DamageResult)
Verse.DamageWorker_AddInjury:ApplyDamageToPart_Patch1(Object, DamageInfo, Pawn, DamageResult)
Verse.DamageWorker_AddInjury:ApplyToPawn(DamageInfo, Pawn)
Verse.DamageWorker_AddInjury:Apply(DamageInfo, Thing)
Verse.Thing:TakeDamage_Patch1(Object, DamageInfo)
CombatExtended.Verb_MeleeAttackCE:ApplyMeleeDamageToTarget(LocalTargetInfo)
CombatExtended.Verb_MeleeAttackCE:TryCastShot_Patch1(Object)
Verse.Verb:TryCastNextBurstShot()
Verse.Verb:WarmupComplete()
Verse.Verb:TryStartCastOn_Patch1(Object, LocalTargetInfo, Boolean, Boolean)
RimWorld.Pawn_MeleeVerbs:TryMeleeAttack(Thing, Verb, Boolean)
Verse.AI.<MakeNewToils>c__Iterator0:<>m__1()
Verse.AI.<FollowAndMeleeAttack>c__AnonStorey3:<>m__0()
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick_Patch1(Object)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()



Looks like Verse.DamageWorker_AddInjury still has some problem. I'm using version b8a233a2590c634f5fe3f058cd745b55ae23e742
#72
Releases / Re: [1.0]Rimworld Ore Processing
December 11, 2018, 01:43:51 AM
Would you please provide mediafire download? Google drive is not accessiable from China.
#73
Releases / Re: [1.0] Remote Doors
December 09, 2018, 03:31:50 AM
Could you make the Embrasure door to be able to opened and closed ether manually or remotely (put a button on the wall or something like that).
#74
Releases / Re: [1.0]Rimworld Ore Processing
December 07, 2018, 08:52:49 PM
Please provide other download, google drive is banned by chinese gov.
Mediafire and github is the best.
#75
craft spot. If you can't find it, try reload game without "expended woodworking"