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Messages - Tomasdav

#16
You thought it was idea for Rimworld mod, but it was me, DIO! Hey why not make some anime stuff mod like Death note mod adding simple book, which kill enemy you write, or new story called Saitama with one bald colonist who can one strike any enemy. Maybe Titans mod would be cool, or maybe some slice of life edgy high school with killing butlers
#17
Outdated / Re: [B18] Clear Grave Blueprints
May 01, 2018, 05:53:07 PM
damn you sound like creepy morbid person, I like that
#18
Ideas / Re: Forester
May 01, 2018, 11:57:24 AM
well yeah but its kinda impractical and you have to repeat it like every few days so if someone could make this mod I would appriciate few berry pickers in my colony
#19
Ideas / Forester
May 01, 2018, 07:55:53 AM
My idea is adding new type of work called forester, who would automatically go around colony and harvest nature´s gifts. Sorry if mod like that exist, can you provide link? Also if it falls under growing section sorry
#20
Mods / Re: Mod Request: Ancient Greek Armour mod
April 30, 2018, 05:53:03 AM
There is mod called ancient rim which adds roman styled things and the moder of it is currently working on other cultures so maybe contact him
#21
Outdated / Re: Alcohol expansion mod
April 30, 2018, 05:50:35 AM
I don´t wanna be rude, but there already is mode which adds new alcohol and even sodas and juices called Cupro´s drink, maybe look at it and try doing something different I dunno like cocktails or sth
#22
Ideas / Re: Boats
April 30, 2018, 05:44:01 AM
don´t you know how is the road building mod named? I would like to connect my colony with world
#23
Stories / Re: Blind artist
April 29, 2018, 04:49:54 PM
damn while I was reading this I hoped he made turtle sculpter
#24
well just today bunch of riders attacked my base, and permanently injured my favourite pawn(Well I might get him prothesis when I get to the point in game) so all riders except one left alive so I captured him and now the crippled pawn is feeding him cooked human flesh of his fallen comrades
#25
Well I like the war idea but Mutiny-since you are not one of the colonist but more like their daimonion telling them what they should do and what not how to approach prisoners, animals etc. it doesnt make sense more if two colonist both with high social want to promote to leader of your faction and split their followers and they would just attack each other so you would have to split colony in two
#26
I am playing on the gargantuous sized map and after activateing the shaft my colonist panel disappeared. When I send someone down I cannot get to them someone know why this occures?
#27
Outdated / Re: [B18] Apocalyptic events
April 29, 2018, 05:41:42 AM
Well I have theese ideas from a documental series I have seen on TV. Well the green organism would not be directly aggressive against you it just covers everything and is toxic when you eat it. so hydroponics inside or move away. And grasshoppers would eat your appearal when is it organic don´t know wheter there should be option to catch them for food but it seems quite fair since your tribe would be running around naked, hehe lewd.
Also probably one of the hardest event would be global warming, which would somehow raise oceans and make affected factions change their location but thats probably impossible to make
#28
Ideas / Re: Boats
April 29, 2018, 05:29:22 AM
well implying ships might be too hard because there is no source code for something that moves over water, I think. I would appriciate ships and vehicles like trucks or planes aswell. The catch is f.e. for truck you have to build a road for plane runway etc. Its far too complex but it would be cool no doubt
#29
Outdated / Re: [B18] Apocalyptic events
April 28, 2018, 03:18:00 PM
green revolution is my personal favourite because it makes you choose to live either in desert or arctic place and then you might be able to retake better places with flamethrowers or something, also theese plants would produce far more oxygen so risk of fire speed of spreading will increase as the plant spread.
#30
Outdated / Re: [B18] Apocalyptic events
April 28, 2018, 03:16:34 PM
Quote from: TomaszA2 on April 28, 2018, 01:46:27 PM
Im not good at rimworld, is there someone who like insane challenges? I need some advice/help in balancing. I will change it by myself for now but it'll still be littely unbalanced.
Actually im making it translate'able. Maybe later I'll start working on Apocalyptic Winter.

But still need better descriptions. If someone can send me ,,[description]" for some events, thanks you. (need for heat and winter apocalypse for now)

Tomasdav
It's not for me, it's for peoples who likes extreme dangerous gameplay with many challenges. And in scenario you can disable few events from list, if for example you want to play on ultra heat biome but nothing else, I saw once on reddit person who wants superheat planet mode.
Yeah well your suggested temperatures are just too much basically anyone would die instantly and ignite themselve
Well I was thinking about extreme heat caused by meteorite which slowed down world rotation so overall temperature rise about 15 degrees up.
Volcanic or fallout winter caused by explosion of supervulcano- decrease overall temperature by 15 degrees or more
here are some ideas for next apocalips scenarios
dust explosion- Air is filled with miniature particles not letting colonist breath, killing all plants
acidic rain- Somehow water in stratosphere is turned into mild acid and is slowly detorating walls cables roofs etc.
earthquake-gas leak-deadly cloud of CO released after last earthquake is slowly moving through the land killing everything staying too long
Grasshopers-giant swarn of grasshoppers eating every natural fibers in their way eating all plants and also biofiber wear of your colonists!
Gama Ray- Nearby pulsar hit planet with high energy gama ray, everything is dead(ok this one is not funny or good its apocalypse tho)
Tsunami- Giant asteroid fell into ocean causing giant tsunami waves
green revolution-some kind of organism won in genetic race of arms and is now slowly inhabitating whole planet(would start from one hexagon spreading and turning everything in green goo) only last safe places are desert or arctic areas