I find it frustrating when a colonist with level 18 social and the beautiful trait looses her eye to a rabid racoon (yes this sadly happened in my last colony) and is now disfigured. F skill, F traits, your social gets plummeted to none... unless you have a bionic eye (I think? never actually gotten one before) but that could take years in game, possibly never. Here are two ideas i have to counter this.
Glass eye: would cancel the disfigured trait, but that would be it. You'd probably need a new crafting station too (a glass kiln maybe?)
Eye patch: would essentially work like a tribal war mask or veil, but would be more impressive and could only be used if you've lost an eye. Would be cheap to make at a tailoring bench (less than 50, I'm thinking 25 or so)
That's what I've got. If you have anything to add or any concerns, please comment below, and as always, thanks for reading.
Glass eye: would cancel the disfigured trait, but that would be it. You'd probably need a new crafting station too (a glass kiln maybe?)
Eye patch: would essentially work like a tribal war mask or veil, but would be more impressive and could only be used if you've lost an eye. Would be cheap to make at a tailoring bench (less than 50, I'm thinking 25 or so)
That's what I've got. If you have anything to add or any concerns, please comment below, and as always, thanks for reading.