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Messages - Dr_Biohazard

#1
Raining Drop pod Bomb - it will land random location and explodes at 5 radius

Death Mark - One of your colonist must die before your planet EXPLODE in 5 seconds

Terraform Wood - All your walls and floors turn to wood

YOU SHALL NOT EXIT - You cannot leave your community or your Land eternity
#2
General Discussion / Re: Introduce yourself!
April 22, 2018, 02:10:13 PM
Nice to meet to all Users
My name is Dr Biohazard but you can call me Doctor
Why i'm here? just looking victi... volunteers for my experiments
And remember Radiation, Toxin, and Fire are good for you
And Doctor Biohazard will cure you maybe.
#3
Is an Dev Tool to remove and create steam geyser its useful for the players wan't to remove some steam geysers instant in one place and create new steam geysers instant for the new purpose but its only available for dev mode
#4
Ideas / More event in world map
April 22, 2018, 07:42:52 AM
Just my Idea

Trade Caravan Camp - You can buy or sell some supplies it depends what you have and also you can ambush them without noticing that you are coming to them

Abandoned Place / Base - Has loot but unknown risk maybe is an ambush or Treasure trove that are never found by anyone.

Infested Place / Base - has been infested by insects but has a loot left behind and has dead body remain in the dark room

Friendly Faction need a backup support - if you helped defending they're base by the enemies you can gain gift and additional relation between them {you don't gain any reward if you just watching them defending they're own and survive it}

Enemy Camp - an enemy camp are readying to attack to your base ambush them or just wait them come to your base

War - There is 2 faction warring each other in one place {limit 50 faction members}

Trade Involvement - you can watch them trading or ambush them and take all the stuff you can get

Crashed Large Spaceship - there is a chances type of ship Cargo, Transportation, Colonization, Pirate Ship, Military Ship, Mechanoid ship, or just tourist transportation.
#5
Its better to create some Toxin / Chemical Weapons to kill your enemies slowly while the enemies fleeing or Take covering or maybe attacking your base.

And also you can make an event toxic fallout creating by Many Toxin barrel / Many Chemical barrel if they are damaged and has hole in it and remain in your land maybe 12 hours or 78 hours but you can stop it by fixing or destroying or containing it.

And also create new Terrain / Places that causes toxic fallout to the closest / nearest bases (even faction bases) and you can stop the toxic fallout by destroying it or contained it properly that place

And also another suggestion create Chemical Armor Suit to counter Toxic cloud / Toxic gas / Toxin liquid

But its hard to research this stuff you need some victi... volunteers to do experiments if you wan't to
progress faster to gain the toxin formula / Recipe.

-Toxin Mortar Shells ( Has big explosion than regular one and releases toxin gas when explode )
-Sprayer [toxinthrower] ( it releases toxin liquid when fired has medium range )
-Toxin Grenade ( releases toxin gas when explode )
-Toxin rifle ( it shoot toxin bullet )
-Experimenting Lab ( you need a volunteer or prisoner to gain fast research one of your research and has chances to live or died { 70 percent will live and 30 percent will die } if toxic weapons you gonna research the chances to live is 10 percent and chances to die is 90 percent )
-Toxin trap ( when you step it it explodes and you can smell your medicine )
-Chemical generator or power plant ( produces electricity )
-Toxin Medicine ( to much inhaling toxic then drink this to keep you alive )
Another suggestion or Idea? then post here  ;)