I love the mod! Any chance for some tribal gear -- muffalo, igauna, scarab armor/ helms?
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Releases / Re: [MOD] (Alpha 6) Apparello v1.3.2 "Overflow of vests fix"
August 29, 2014, 06:02:39 AM #2
Outdated / Re: [MINI-MODPACK] (Alpha 5) Creatures Galore Pack (Updated V1.5)
August 07, 2014, 03:38:57 PM
What about weasel/ "ground beaver" type animal? Would steal silver or metal from stockpiles-- used to build nests?
Hell have them eat uranium randomly and go psychotic.
Hell have them eat uranium randomly and go psychotic.
#3
Releases / Re: [MOD] (Alpha 5) Miscellaneous w. MAI (V 1.5.4 / 10.07.2014)
July 11, 2014, 10:34:58 PM
I love this mod!
Is there any chance of making the nano storages- auto rotate items when dispensing? If so what about receiving, to get a full stack of certain materials? Noticed im getting tiny stacks and the storage not being used to full potential.
Also, might be on my end, but is anyone else getting an invisible charing station blueprint?
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Is there any chance of making the nano storages- auto rotate items when dispensing? If so what about receiving, to get a full stack of certain materials? Noticed im getting tiny stacks and the storage not being used to full potential.
Also, might be on my end, but is anyone else getting an invisible charing station blueprint?
[attachment deleted by admin: too old]
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