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Messages - ItchyFlea

#1
Off-Topic / What is this from?
September 11, 2021, 12:29:15 AM
What is this from? I found it in a YouTube video of random gifs, and I assume it's from a Movie or TV show of some sort?
The only thing I could find way something to do with "Doctor Doom". But I could not find a tv show or movie that this clip is from.
The whole clip seems to consist of fighting underground.

What is the name of the show or tv show it's from?
#2
Names generally get reviewed on a daily basis now. If your name hasn't been reviewed after 1 week, check to see if it was reviewed but not accepted. If it still says it's awaiting review, please send an email to support at [email protected] as names shouldn't take longer than a week to get reviewed and either accepted or rejected.
If a name is rejected, the reviewer usually gives a brief, sometimes generalised, description as to why. If you believe the reviewer has made a mistake, send support an email before resubmitting.
#3
Translations / LanguageInfo.xml improvements - Discussion
December 28, 2020, 03:26:06 AM
Hey everyone,

So I'm not a developer I'm just a guy who works behind the scenes with giving people access to GitHub repos. I don't do any translating myself.
After a discussion with a couple of translators, it's come to my attention that there might be some improvements that can be added for how translators are credited in the translation credits. To that end, I would like to open a discussion with you all and find out what kind of improvements you'd like to see to this aspect.
This applies only to the LanguageInfo.xml file (which I believe is the one displayed when selecting a language in-game), and won't affect any other aspect of translations.
Please note that the scope of changes is limited. Not all suggestions will be used or implemented. It's mostly revolving around how translators are labelled.

One of the already suggested ideas is adding some extra roleKeys, such as 'Proofreader'.

As translators, what are your suggestions?
#4
Creative Rewards / Re: Name Creation Needs Work
December 21, 2020, 12:31:07 AM
Quote from: beulahhal1975 on November 24, 2020, 10:31:14 AM
I don't need the nickname, but I can't edit my submission to fix it when I login. Anyone have any suggestions?
Please send an email to: [email protected] to get this sorted.
#5
Zipped file broken into two parts using 7-Zip. 7-Zip required to unzip them. Both parts in separate posts due to total file size.

This is part 2.
#6
Zipped file broken into two parts using 7-Zip. 7-Zip required to unzip them. Both parts in separate posts due to total file size.

This is part 1
#7
Had a report via email that a Catalina user was able to get the game running by running this command: chmod +x /path-to-game-executable
However their issue was that the game would simply come up saying that it couldn't run.

This command may not work for those who are affected by the stuck at initialising issue, but it probably wouldn't hurt to give it a try.
#8
Support / Re: help me pleaase
November 24, 2019, 02:28:26 AM
Does the game generate an error.log file?
If yes, please post that file here as the output_log.txt file unfortunately doesn't contain any info as to why it's crashing.
#9
Support / Re: SendOwl email and resetting downloads.
November 24, 2019, 02:24:43 AM
This is an issue with the SendOwl systems as far as I'm aware. However if you shoot me an email at [email protected] I can manually reset the download counter.
#10
Log received via email support. Username stripped from report.

Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
2019-11-03 17:16:35.383 RimWorldMac[848:14210] Metal devices available: 1
2019-11-03 17:16:35.383 RimWorldMac[848:14210] 0: Intel Iris Pro Graphics (low power)
Initializing Metal device caps: Intel Iris Pro Graphics
Begin MonoManager ReloadAssembly
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
Loading /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
- Completed reload, in  0.035 seconds
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
UnloadTime: 1.499783 ms
Setting breakpad minidump AppID = 294100
Steam_SetMinidumpSteamID:  Caching Steam ID:  [Stripped Numbers] [API loaded no]
RimWorld 1.0.2408 rev749

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Metal RecreateSurface[0x1090b0f00]: surface size 1920x1080
Platform assembly: /Users/[Username]/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless)
Receiving unhandled NULL exception
Obtained 12 stack frames.
#11
Creative Rewards / Re: Declined Nickname
April 22, 2019, 04:42:59 AM
Can you please send me an email at: [email protected]. We'll get this sorted out and your name accepted. :)
#12
Creative Rewards / Re: cant create name
March 02, 2019, 11:11:21 PM
Issue resolved after emailing Support. Thread locked.
#13
Off-Topic / R.I.P Nightshade. (Profile pic cat)
July 30, 2018, 03:55:56 AM
So I haven't really posted on these forums properly for quite a while. Real life tends to get in the way of that.
I figured those who know me might want an update. The short unrelated to this post is that life is going great for me. Great job, great home, great everything really. But back to this post.

As you guys more than likely know, my profile picture is of my cat. His name is Nightshade.
He was born on the 13th of October, 2008.
He died on the 11th of April, 2018.
I have attached to this post the last picture I took of him. It was a taken in January when he was lying with me in my bed when I was off work sick. The other picture is of both him and his sister when they were 9 months old.
He died because his kidneys stopped working. He was 8kg in weight, and 9½ years old.
He was here at home with me, beside me on my couch. I was holding his paw when he died.
He was cremated and I now have him with me in my living room in a beautiful wooden box engraved with his name.

His sister is still with us. She misses him though, and is much more vocal than she used to be since his death.

I don't really know what else to say. I miss the little bugger, that's for sure. And even though it's been 3 months, writing this post was still hard, and a couple of tissues were required.

[attachment deleted due to age]
#14
Pretty sure that's the game. Thankyou Calahan. :)
#15
It's a freeware PC game made by 1 person (afaik). It's a space game where you start out in the early days of space exploration, and have to research engines, ships parts, etc and then build those ships to not only explore the solar system, but the galaxy as a whole. From what I understand, there are aliens in the game that you do eventually have to fight. The graphics were virtually non-existant, just a 2d plane with dots representing ships. The windows that you opened to do things in were standard plain windows forms. Nothing flashy.