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Topics - Todd

#1
https://gist.github.com/6731eec8c5d0de8cfd4db659a8c94d8a

Here's my log. So far it seems like no matter what speed I set my game on, it's constantly stuck at 1x. Everything's so slow now.
I tried to clear my saves, using RunTimeGC to clear out unnessary pawns, cleaned out all the filth on the floor, and still nothing.
If anyone knows how to get my time back to normal, so I can speed things up again, that'd be awesome.
Thank you!
#2
Mod bugs / Animal Tab no longer showing up?
June 01, 2020, 12:13:56 AM
So I tried removing the animal tab mod and it still wouldn't work, so I know it's not that. Does anyone know what might be causing this?
https://gist.github.com/93a6e51fb32f308f72ae521859d1a7f0
#3
Mod bugs / What seems to be wrong with my mod order?
January 22, 2020, 06:40:26 PM
https://gist.github.com/HugsLibRecordKeeper/2ac702d4baa65e10b9f7b2b435754eef

Here's the log order. The problems i currently have ingame include:
Stoves not showing all the available recipe options except for the stone furnace, which has all of the options.
Female pawns not having any surgical options from the Children and Learning mod (Check/Remove prengnancy and artificially impregnate)
And whenever i set a rider for an animal in the caravan setup ui, the arrow for the animal turns back as if i'm leaving them behind, which the caravan actually does when I start it. The check mark stays green though, which is weird.
#4
Not even the stoves, fueled and electric, have the option to make like 60% of all of the total recipes I have in game. I used to be able to cook anything and everything I could, depending on my research level, on my stoves, but for some reason now they can't even dry anything, cook fish, or any of the mainly modded recipes. I got screenshots to show what I mean and my modlist so maybe someone can help me out.

https://gist.github.com/HugsLibRecordKeeper/0c2dcc62ffea8512e9ffd6e8302f3bc5



[attachment deleted due to age]
#5
So there was first a problem when there wasn't an option to build a crib for my baby. Not even if I turned on god mode, but I could spawn one with the "try thing near place" option with a minified version of a crib. This happened before with the wall lights. So I went into the mod folder, moved any and all children and baby related mods (C&L and BnC as well as the alien extensions) further up to the top of my mod list. Reloaded the game, and then I could build a crib again, yay!

Now when I try to put the baby in the crib, the game crashes! An error log appears before though, and at first i thought it was Achtung! so i moved achtung further down. It crashed again when I reloaded, but now the error file doesn't bring anything up about Acttung (as far as I can see). Here's the error file for y'all that appears when I try to put the baby in the crib. Hopefully someone can help out with my modlist too lol.

https://gist.github.com/HugsLibRecordKeeper/05b364de5fbcfa0ff59fcf9390ddabd3
#6
Mod bugs / Can't unpause a game that I load up?
July 07, 2019, 02:54:11 PM
https://gist.github.com/HugsLibRecordKeeper/83e8d1a88140d5b349b8f7ea47d9a75b

Here's the error log output whenever I try to unpause the game. This part here I think is where it all went wrong.

System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
  at RimWorld.IncidentQueue.IncidentQueueTick () [0x00000] in <filename unknown>:0
  at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
  at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0


I don't know which could be doing this all, since I have so many. So here's the modlist i'm currently using rn. It's been working fine until then.

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#7
Bugs / Planets generate with wonky faction lay-out
June 29, 2019, 10:20:30 PM
So whenever I try to start a new game now the world would generate and the factions would be all messed up like in this picture

https://steamuserimages-a.akamaihd.net/ugc/776224462985263632/57C585AE86706010DCBEBED4BA37EC3614274CC3/

or it would be a singular settlement of each faction spread out across the world.
I tried removing rimcities but it wasn't the case. reorganizing the faction mods in the mod listing (That I spent like nearly all day today reorganizing already). If anyone can help, that'd be great. Here's the error log file I got from after I removed rimcities.

https://gist.github.com/HugsLibRecordKeeper/e44f9b39d62d5d8512c0f2403d623ae1
#8
So I haven't touched this game in a while, when I tried to get on it last night, it showed a notification saying that I didn't have the multiplayer addon (which I did). I simply removed both multiplayer related mods (ive never played multiplayer anyways, so i didn't have anything to do with the mod yet). When I did, and the game reloads, it quits out before the main menu even loads up. Earlier before though it did load up a couple times and when i tried to get into a game it was super glitched out, as in there was missing ui, pawns were staying still not doing anything, that sort of stuff. I used the automatic mod sorter and now it won't even load up again. It keeps quitting out. If anyone can help that'd be great. Thanks.

Here's the mod config. I wished I saved the error log from last time it actually managed to load up.

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#9
Support / Automatic Mod Sorter isn't working
June 02, 2019, 05:34:31 PM
So my game has been crashing at initializing lately. Ive been told its because of the mod order, which is probably right since it loads up at certain orders with certain mods, its just i havent been able to load them all up yet. Its very time consuming. I was suggested to get the automatic mod sorter, and it says that its working, saying the amount of mods i have subscribed and the unknown mod being moved to the bottom. When i check the actual game though it hasn't changed at all. It worked once, but i have no idea what i did differently to recreate it. If someone could please help me with this, it would be really appreciated because I have no tech know-how to fix this bymyself.

here's a list of the mods that I had installed and the order when it first stopped loading up. And it has worked before on the game, which makes it all the more confusing when it randomly decides to not work anymore. 

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#10
Mod bugs / Mod Sorter not doing it's job
June 01, 2019, 06:06:16 PM
SO from my previous thread about how the game is now crashing at initializing AGAIN, ive been changing the mod orders, even using the ones i KNOW work because ive had it load up and played games on it before. There's no error log so idk wtf is going on specifically. I tried deleting the core and reinstalling it. And mod sorter is saying its rewriting the config but it ain't doing anything! I know because it has the griffin mod as an unknown mod and it keeps saying it will move it to the bottom cause it's an unknown mod but nothing is being moved around on the mod list at all! So like what gives? Any help would be so appreciated because my god i just want to play this game lol
#11
So my game is jumping from the 3 loading dots to initializing, skipping all the other usual steps during load up. It freezes during initializing and whenever I try to do anything it crashes. I know it's skipping to initializing because it's taking like less than 5 minutes to load up which we all know is a very short loading time for this game (if you've got as many mods as me).

So this started today when I quit out of the game while it was loading. I tried to load it back up and then it started doing the thing. I restarted it in offline and online mode again to mess around with the mod order, and using the same mod order that i used for my games so like I know they woulden't crash. But now this game won't load up all of a sudden again. I can't seem to find an error log for today at all, but I found one for yesterday when the game unexpectedly crashed while loading up. I started it again right after and it was fine. Today, not so much. Any help would be appreciated, thank you!

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#12
So my game is jumping from the 3 loading dots to initializing, skipping all the other usual steps during load up. It freezes during initializing and whenever I try to do anything it crashes. I know it's skipping to initializing because it's taking like less than 5 minutes to load up which we all know is a very short loading time for this game (if you've got as many mods as me).

So this started today when I quit out of the game while it was loading. I tried to load it back up and then it started doing the thing. I restarted it in offline and online mode again to mess around with the mod order, and using the same mod order that i used for my games so like I know they woulden't crash. But now this game won't load up all of a sudden again. I can't seem to find an error log for today at all, but I found one for yesterday when the game unexpectedly crashed while loading up. I started it again right after and it was fine. Today, not so much. Any help would be appreciated, thank you!


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#13
https://gist.github.com/HugsLibRecordKeeper/c81161b0409dae197cdae5a525b5a949

Here's the logfile, but this started when I installed a few more mods and the game woulden't load up. I rearranged the mods, removed them all, and even then the saved game won't load up still. I don't know what to do to fix this at all and any help would be really appreciated because I really don't want to lose any saves.
#14
https://gist.github.com/HugsLibRecordKeeper/a6a4cbb3265b23fbd16c459eb54c3c8e

Here's there log file to what happens when I try to load it up. The logfiles also always bring up how I don't have the wildmen tribes anymore because I unsubsubscribed from the mod. But yet the game keeps thinking that I have it? Any help would be nice, thank you
#15
Mod bugs / Prisoners just standing around
May 13, 2019, 06:52:53 PM
So i have the prison labor mod installed. This happens frequently and different things fix it everytime but now its like nothings fixing it. Pretty much the prisoners legit just stand still where they are whenever they're supposed to work. I set to no interaction, they move and do their own thing. But when i set them to "force to work", they just suddenly stand still. There's no prison labor area, they have their priorities and schedules done, so i just really don't know what's causing this. Here's the log when i open up the save.

https://gist.github.com/1a812f3356136451ac8a0b318b51bbde
#16
So for some reason, of all things, even though I've literally done nothing to change the game itself like downloading more mods, the game now won't start up for no good reason even though it has been doing so perfectly for the past couple days with no issue. And now of course there's an issue, and I can't even start up the game in offline mode because it always has that "oops" message. The only progress I can get is restarting my computer and then loading up the game, which goes into the loading screen before crashing and giving the oops message again. Im honestly so tired of this game crashing on me and I don't know what else to literally do because like I said i literally have done nothing new to the game besides just playing recently and now it decides to act  up as if i downloaded a bunch of more mods or something when I didnt. 
The crash report folder was named "2019-04-28-105548" and I don't know where to find it either. But yeah, if anyone ANYONE knows some way just to make this game function and work and just start up without crashing that would be amazing. Thank you.
#17
So I recently downloaded a few, small, quality of life mods that I didn't think would do anything. Turns out I was wrong. Now the game won't start up, which was happening yesterday and I fixed it by rearranging the mod load order and uninstalling a mod that I knew was incompatible with the mods I already had. Now today, I load up the game it keeps crashing at Initializing again. But this time, it has an "oops!" message pop up when the game crashes.  it says . "The crash report folder named '2019-04-03_155420" next to game executable. It would be great if you'd send it to the developer of the game!". So yeah, here I am telling someone about it at least. I'm just gonna reload the mod order again by restarting the game in offline mode and then again in online mode. I can't include a savegame file, since the game won't even start. But I have the logfile. If anyone can actually help me and ELI5 if the solution is found, that would be greatly appreciated.

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#18
So I know for a fact that this problem is caused by one of the many mods I installed recently. I had a few mods before then, but I never got problems starting up the game. One night, I decided to install a lot of mods and the game just wouldn't start. It kept crashing at the "initializing" stage, so I removed some mods and rearranged the load order. Now it would finally load, great! I got a debug message at the beginning but I'm sorta new to this game so I just shrugged it off as I started up a new game. I got to the world generating part and it kept sending me back to the menu.

I know for sure its a mod or more than one that's causing the game to not function correctly. Thing is, I don't know which one it could be! Here's everything I could provide so maybe someone more experienced in this could help me.

Edit: Now the game won't even start anymore, again because I rearranged the mod list (which is what's in the file now.) I've reinstalled the game, so I know that won't work. And I know for sure it's a mod because when I run steam offline, the game starts up totally fine!


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