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Messages - RawCode

#16
just imagine that you added additional hand to your body.
hand is okay and perfectly fine, connected to nerve system, have valid blood flow, everything is okay.

but your brain have no clue how to use that new hand, required neural pathways required to support arbitrary amount of hands not present.

this is explanation for someone who know next to nothing about c#.
#17
libs can depend on other libs, make sure you have entire chain loaded.
#18
search better
as state of pawn itself changes when it is carried
#19
carry some pawn
save game
not carry same pawn
save game
open both saves in text editor
navigate to record related to specific pawn
compare records

post result here
#20
search for line that assign age to new animals, inject here, problem solved.

you can try to trick vanilla with XML defs with overlapping age stages, overlapping age expectation, negative age expectation and similar tricky values, but you must know how exactly game process them in order to actually use (if this is possible in current version at all).
#21
well, _try_ to find wildman def and compare it to chiken def, make exactly same changes to chiken def and you will get "chiken colonist" (kind of)
#22
you are expected to provide log captured right after issue is occurred, not random log.

also you obviously should try running game without mods and check, is issue happening in clean version, if mods are not related, it may be kind of "hardware" issue.

verifying cache do not delete additional files, that may get into game's folders (game load everything in specific folders, there is no master file that determinate what files to load, if you drop anything into such folders, it may cause issues and won't be fixed by steam cache check), if issue occur in clean game, you must manually remove entire game folder completely on your own and download game again.
#23
Mods / Re: Recipe Maker Tutorial?
September 25, 2021, 04:33:17 AM
you should check how vanilla recipes are defined.

it's quite different to make tutorial when de facto game open source and you can check whatever you want directly.
#24
Help / Re: Additional art sculptures mod & coding noob
September 23, 2021, 07:59:16 AM
obviously you missing sprites, typing "greek" into xml won't magically create greek statues, you must include sprites.
#25
General Discussion / Re: This game is quite uninformative.
September 17, 2021, 06:44:39 PM
Muscle parasites
Nanite infection

do not display information about how much tendings required to solve infection.
or probably display it in some non informative way.
#26
General Discussion / Re: This game is quite uninformative.
September 15, 2021, 10:22:57 PM
do you expect multiple pages of descriptions for absolutely everything?

do you know any game with such "feature?
#27
git gut!

with your current predicted skill level you will need 6 hours to solve issue, this includes downloading and installing required tools and reading required literature.

less then single workday if you put real effort to it.
#28
public bool CanUseNow
{
get
{
return this.parent.Spawned && (this.powerComp == null || this.powerComp.PowerOn) && !global::Verse.RoofUtility.IsAnyCellUnderRoof(this.parent) && (this.forbiddable == null || !this.forbiddable.Forbidden) && this.parent.Faction == global::RimWorld.Faction.OfPlayer;
}
}
#29
Help / Re: RaidPoint calculation
September 11, 2021, 11:22:08 AM
read wiki, after that ask specific questions if any.

#30
Help / Re: RaidPoint calculation
September 11, 2021, 07:18:23 AM
because logic implemented as code and you need to decompile game to get formula.