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Messages - NixGerit

#1
Releases / Re: [1.0] Alpha Animals - 1.09 (01/12/18)
March 12, 2019, 01:42:46 PM
Also - I forgot to mention Gallatross. What a rascal, congrats on making an even nastier Thrumbo, makes it fun to hunt it, though :D Lost couple of colonists to that asshat.
#2
Releases / Re: [1.0] Alpha Animals - 1.09 (01/12/18)
March 12, 2019, 01:37:22 PM
Hi SargBjornson!

Created an account solely for posting on this thread to thank you for making AlphaAnimals. I absolutely love them (always been a sucker for animals), they make game so much awesome. My favourites are meadow aves (more like meadow awwws), in any colony when I see a trader having the eggs, I get a dozen if I'm in more extreme environment, they have their places alongside the doggos. They're good birds. So colourful, so pretty, so handy. Gotta adore them.
Also, the groundrunner? Marvellous idea, very useful critter. I do have to say that when they mine, the products they mine, for example steel, always drops down as forbidden, maybe it would be great if it was allowed? But nevermind this detail, they're still kickass.
Nightling is very cool too, though he's a nasty bastard when they come in a bunch of dozens in the mood for some manhunting.
And last I want to mention is the sand squid - where the hell did you get the idea for it to slime all over and make desert actually usable? That's just ingenous. Kinda glad they're so rare, I have the urge to use them just for the sheer coolness of the idea.

Keep this on, please, you do awesome stuff, hand-on the best mod around! <3