Hello Guys!
I am working currently on an Overall for rimworld in the Warhammer 40k Setting.
My plan is to splitt the mod in different submods, so every one can play as he wants.
Planned Features
1: Furniture, Walls etc. Faction and Weaponmods are a nice thing, alone. But without some Stuff for you base, besides nice turrents, it will always miss something. Because of that i will add Stuff to give you beloved Colony that nasty 40k feeling.
Planned are Walls (when i got them right.. Never happy with them..), Decorative and normal Furniture, power, crafting mechanics and so on.
2: Factions! No 40k mod will realy completed without some nice Orcs and Chaosmarines to bash. Will post here an list with planned factions, and will update them, if i complete new units and stuff.
a: Orcs (2 Units nearly finished.. needs some fine tuning)
b: Tyranids (2 Units nealry finished)
c: Chaos
3: Weapons, Armors and Clothing. Pretty selfexplaning. Every thing that is fitting will be craftable.
4: Animals, Plants and biomes. (When i got at the end the motivation and time)
Help
So now i need a bit help from you Guy's.
Any suggestions? Post them below, mostly need ideas for furniture. But small warning, i will not go into DLL modding, so only stuff that is possible with xml.
Download
I already play an test version of the mod, but want do do a bit of finetuning, etc.. Bevor i will upload it here.
Screenshots
Tyranid
I am working currently on an Overall for rimworld in the Warhammer 40k Setting.
My plan is to splitt the mod in different submods, so every one can play as he wants.
Planned Features
1: Furniture, Walls etc. Faction and Weaponmods are a nice thing, alone. But without some Stuff for you base, besides nice turrents, it will always miss something. Because of that i will add Stuff to give you beloved Colony that nasty 40k feeling.
Planned are Walls (when i got them right.. Never happy with them..), Decorative and normal Furniture, power, crafting mechanics and so on.
2: Factions! No 40k mod will realy completed without some nice Orcs and Chaosmarines to bash. Will post here an list with planned factions, and will update them, if i complete new units and stuff.
a: Orcs (2 Units nearly finished.. needs some fine tuning)
b: Tyranids (2 Units nealry finished)
c: Chaos
3: Weapons, Armors and Clothing. Pretty selfexplaning. Every thing that is fitting will be craftable.
4: Animals, Plants and biomes. (When i got at the end the motivation and time)
Help
So now i need a bit help from you Guy's.
Any suggestions? Post them below, mostly need ideas for furniture. But small warning, i will not go into DLL modding, so only stuff that is possible with xml.
Download
I already play an test version of the mod, but want do do a bit of finetuning, etc.. Bevor i will upload it here.
Screenshots
Tyranid