Greetings.
At the moment i'm working on a new Faction, the good and green Orcs.
For some time, i create some orcs for a guy that working on a 40K Orcmod. But, sadly, the mod never relesed.
Yesterday i found the old textures in my archive, and start to make my own orc mod.
Planned are a hostile Faction of classic fantasy orcs. With 2-4 different low meele orcs, 2 archers, a Shaman with magic, and a Boss. Yeah, and maybe some craftable Items, like Orcskull Helmets.. and Orcskin Clothes. For the Orcslayers in the Colony.
But i have nearly no scipting sklills.. and dont plan to learn it. So i'm not sure, what i can make. But the ground Faction works ingame. (too lazy to make a Pic )
All that will later be a part of a fantasy Overall from Rimworld, that i working on. And with that a grapical overall, that will give Rimwold a dark and realistic feeling.
The first 2 Meele-orcs are finished.
So what are you think about the Idea? And do you have sugestions?
The second part will be a new Smithing systems for armors and Weapons.
There i split the crafting in 4 main parts.
1: heating some Metal in the Forge up.
2: Make on the Anvil a glowing Pipe out of it.
3: Bring the metal Pipe in the right form, and size on the Anvil, and make a glowing Blade out of it.
4: Cool down the Blade, on in the Water.
5:Sharp the Blade.
Your will start with easy Weapons and Armors, that just need simple Blades and plates. Over the time, your Blacksmith become better and better, and your gain new materials. So your can smith better Armors and Weapons.
An exempel for an lowrate Armor, mixed with a medium part.
Here is a pic from a Colonist, wearing a heavy platemail, so medium ranking, and an simple metal helmeth.
Also an Furshirt.. but that will be another story.
Berengar
PS:My English is horrible.. i know.
At the moment i'm working on a new Faction, the good and green Orcs.
For some time, i create some orcs for a guy that working on a 40K Orcmod. But, sadly, the mod never relesed.
Yesterday i found the old textures in my archive, and start to make my own orc mod.
Planned are a hostile Faction of classic fantasy orcs. With 2-4 different low meele orcs, 2 archers, a Shaman with magic, and a Boss. Yeah, and maybe some craftable Items, like Orcskull Helmets.. and Orcskin Clothes. For the Orcslayers in the Colony.
But i have nearly no scipting sklills.. and dont plan to learn it. So i'm not sure, what i can make. But the ground Faction works ingame. (too lazy to make a Pic )
All that will later be a part of a fantasy Overall from Rimworld, that i working on. And with that a grapical overall, that will give Rimwold a dark and realistic feeling.
The first 2 Meele-orcs are finished.
So what are you think about the Idea? And do you have sugestions?
The second part will be a new Smithing systems for armors and Weapons.
There i split the crafting in 4 main parts.
1: heating some Metal in the Forge up.
2: Make on the Anvil a glowing Pipe out of it.
3: Bring the metal Pipe in the right form, and size on the Anvil, and make a glowing Blade out of it.
4: Cool down the Blade, on in the Water.
5:Sharp the Blade.
Your will start with easy Weapons and Armors, that just need simple Blades and plates. Over the time, your Blacksmith become better and better, and your gain new materials. So your can smith better Armors and Weapons.
An exempel for an lowrate Armor, mixed with a medium part.
Here is a pic from a Colonist, wearing a heavy platemail, so medium ranking, and an simple metal helmeth.
Also an Furshirt.. but that will be another story.
Berengar
PS:My English is horrible.. i know.